Base Class: Wizard
Order of Witchery wizards master the art of potion-making, and combine wizardly magic with druid-like powers.
Potion Maker
2nd-level Order of Witchery feature
When you select this subclass at second level, you gain proficiency with the Herbalisim Kit and Alchemist's Tools.
Book of potions
2nd-level Order of Witchery feature
You spellbook now can contain potion recipies you find. To copy a potion into you spellbook, you must spend 1 hour and 10 gp for a Common potion, 2 hr. and 50 gp for an Uncommon potion, 5 hr. and 100 gp for a Rare potion, 10 hr. and 250 gp for a Very Rare potion, and 1 day (no rests) - or 3 days - and 1000 gp for a Legendary potion. You cannot have more than a number equal to you INT score of potions in you potionbook.
Hex Wizard
6th-level Order of Witchery feature
You can cast the Hex spell as a wizard spell. Also, the Remove Curse and Hex spell don't count against the number of spells you have prepared.
Master Potion Maker
10th-level Order of Witchery feature
When you make a potion, you can make it one level rarer, if it can become any rarer.
Potion Mastery
14th-level Order of Witchery feature
You always have one Common Potion in you potionbook that does not count against the number of potions you have prepared.
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