Fighter
Base Class: Fighter

You have been bounded to a separate vessel, and now you both coexist. This is for one side of that pairing, as those who are the lesser become much more than what a mere child could do. You have much more experience in how to talk, and fight. You gain access to spells, and that uses your Charisma Modifier.

Agro Points

You gain a number of Agro Points equal to half of your level in this class (rounded down). You can expend one point, which gives you a +1 to either an attack roll or damage roll done by you. You may only expend one point per turn on this feature. 

Sword Arts

Once you reach 7th level in this subclass, you gain a set of techniques known only as “Blade Arts”. You also gain a number of Blade Points equal to your Proficiency Bonus, which fuel your attacks. You may only use one point per turn.

Some arts require saving throws. DC equals 8 + Your Proficiency Bonus + Your Strength Modifier
Swift Strike - You can make one attack as a bonus action.
Retaliate - As a reaction, you make an attack against someone who attacked you and hit.

Sharp Blade

At level 10, you may expend a number of Agro points equal to your Proficiency bonus. You force one creature within your sight to make a Wisdom saving throw with a DC equal to 8 + your Strength + your proficiency bonus. If they fail, they are frightened by your for a number of rounds equal to the amount of Agro points you expended.

Advanced Sword Arts

Once you reach 13th level in this class, you gain a set of advanced techniques known only as “Sword Arts”. You also gain a number of Blade Points equal to your Proficiency Bonus, which fuel your attacks. You may only use one point per turn.

Some arts require saving throws. DC equals 8 + Your Proficiency Bonus + Your Strength Modifier
Expert Blade - You gain advantage on ONE attack of your choice.
Close Quarters - You attempt to grapple a creature within range, you gain advantage on the required check.

Blade Boost

At level 18, by expending 6 Agro points, you may add your Dexterity modifier to any damage roll you make with your Blade for five rounds. You may only apply this damage if the weapon does not already add your dexterity modifier to the damage, and doesn’t have the Heavy property. You may only use this feature once per long rest.

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