Base Class: Sorcerer
Spellfire Wielder corrupted with Wild Magic. Every time the Spellfire Wielder casts a spell that is higher than 1/3rd of her level a Wild Magic Surge happens.
Raw Magic Armour
Grants the ability to cast Mage Armour at will as the raw energy of the weave courses through your body.
Cure Wounds
Gains Cure Wounds as a class spell, does not count against spells known.
Spellfire Blast
As Eldritch Blast, only it does Spellfire damage
Absorb Magic
Gains Counterspell. Does not count against spells known. Instead of just countering a spell the Spellfire Wielder will absorb it, exchanging the spell level into sorcery points and storing them. Any excess sorcery points will dissipate after 24 hours.
Drain Magic
As an action, drain magical items through touch and gain sorcery points depending on the rarity of the item. Please keep in mind that draining artifacts will not destroy the item as they usually have very specific ways of being destroyed. Instead the item is rendered dormant for a certain amount of time, up to the DMs discretion. This can be used a number of times equal to Charisma modifier (min 1) a day, and recharges with a long rest.
Common items: 1 sorcery point
Uncommon items: 2 sorcery points
Rare items: 3 sorcery points
Very Rare or Legendary items: 4 sorcery points
Artifacts: 5 sorcery points
Crown of Fire
Beginning at 18th level, you gain the ability to channel the power of spellfire into a crown of magical might. As an action, you can spend 10 sorcery points to manifest the crown of fire, which appears as a halo of spellfire around your head and provides light equal to a Daylight spell. For 1 minute or until you lose concentration (as if you were casting a concentration spell), you gain magic resistance: you have advantage on saving throws against spells and other magical effects. Additionally, you gain resistance against bludgeoning, piercing and slashing damage from nonmagical weapons. The crown automatically melts all nonmagical weapons that strike you (after inflicting damage, if any).
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Posted Feb 4, 2023The Drain Magic Item ability is granted at level 14.