Fighter
Base Class: Fighter

When you need someone to mow down a legion, call the Iron Titan. When you need someone to block the way and buy time, call the Iron Titan. When you need someone to bear an unthinkable load, call the Iron Titan. When it seems like there is no way forwards because the only way is through, who do you call?

The Iron Titan.

Immense soldiers clad in heavy armor, Iron Titans undergo grueling training to push themselves past their physical limits, becoming larger and tougher than anyone else. They can obliterate multiple foes with a single swing of their weapon, and what they lack in subtlety they more than make up for in raw power. Their philosophies are often simple but can be profound, and their understanding of the nature of violence and personal growth makes them reliable and trusty allies.

Obliterate

You throw everything you've got into a massive strike, cleaving through everything in front of you. You strike in a 10-ft. cone in front of you with a melee weapon attack using a versatile or 2-handed weapon. On a hit, creatures in the area take the attack's damage; if only one creature is in the cone, the attack can score a critical hit on a roll of 19-20. You can use the attack up to Constitution modifier times before a short rest. The attack deals 1d6 extra damage at level 5, 2d6 at level 11, and 3d6 at level 17.

 

Mountain's Weight

Sometimes hitting it harder just works. Starting at 7th level, you can't use the finesse, light, and thrown properties of weapons, and can deal CON mod. extra damage 1/turn on melee weapon attacks. You've also learned how to use your bulk defensively, and when you aren't surprised and roll initiative, you gain 1d10+CON mod. temp. HP. You can gain this bonus up to proficiency times after a long rest.

Titan's Stature

Through the magic of hard work and intense training, your body's capacity for growth has expanded again. You become 25% taller and 100% heavier, though your Size class doesn't change. You count as a size larger when determining your Carry, Drag, and Push weights and ability to grapple targets. Your melee weapon attacks deal double damage to structures.

Superior Armor

Your steely will and massive size let you shrug off many attacks. This trait feeds off your heroic determination, and can make weak attacks bounce off of you. You have a +2 Bonus to AC when armored, or +3 if armored and you have temporary HP.

Lay Waste

At 18th level, your experience with facing hordes of enemies has taught you how to scatter foes a single strike won't fell. You hack apart defenses with your strikes, swinging through enemies.

When you hit an enemy with a melee weapon attack, your melee weapon attacks against it deal a cumulative +1 extra damage to it and creatures within 5 feet of it in range of your weapon when they hit for one round, up to STR mod. bonus.

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