Base Class: Bard
The world is rife with stories of wandering storytellers who share tales so realistic, they bring the magic of their stories to life. The characters, settings and creatures in the fables they tell inspire their listeners to want to achieve the same feats as those in the stories. Bards from the college of storytellers are such storytellers. Being masters of the art of storytelling, bards from this college can actualise their stories into reality through a magic pen that they are accompanied by that helps bring their words to life.
College of Storytellers Features
| Bard Level | Feature |
|---|---|
| 3rd | Bonus Proficiencies, Storytellers' Quill, Inspiring Story |
| 6th | Improved Inspiring Story |
| 14th | Storyteller's Imagination |
Bonus Proficiencies
3rd-level College of Storytellers feature
You gain proficiency in one skill of your choice, an instrument of your choice and calligrapher's supplies.
Storytellers' Quill
3rd-level College of Storytellers feature
You have a quill you can use to enhance your storytelling and bard abilities, it floats by you and you can use it to write words in the air or on a page without it running out of ink.
You can also use the quill, as a bonus action, to give yourself or an ally advantage on a roll, skill check, saving throw or attack roll, by narrating how you would like the action to go in an ideal scenario and the pen will make it come true.
Once you have used it as many times equal to your charisma modifier the quill becomes a normal quill, retaining the ability to not run out of ink, until you have taken a long rest. This cannot be used in conjunction with bardic inspiration.
Inspiring Story
3rd-level College of Storytellers feature
You can take 10 minutes to tell an inspiring story to your allies. When you do so, choose up to six friendly creatures (which can include yourself) within 30 feet of you who can see or hear you. Each creature can gain temporary hit points equal to your level + your charisma modifier + your proficiency modifier. A creature can't gain temporary hit points from this ability again until it has finished a short or long rest.
Improved Inspiring Story
6th-level College of Storytelllers feature
Sacrificing a use of your bardic inspiration, you can add your bardic inspiration die to the inspiring story temporary hit points.
Storyteller's Imagination
14th-level College of Storytellers feature
You can use your quill to paint a non-magical item in the air and it will become a reality. Under your DM's discretion, any item that has a gold cost under 500g can be made but you must touch the amount with your quill, which will make it disappear, in order to draw it. Other items such as clothing or spell components without a gold cost can be made at no expense. However, the item cannot exceed a 500x500mm square.
This feature can be used once per long rest and takes roughly 10 minutes or more to paint, depending on the complexity of the item.
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