Base Class: Monk
Level 3: FUTURE SIGHT: You gain proficiency in the Survival skill and learn how to speak in sign language. You can also predict the weather for the next 24 hours.
LIVING STORM: Your unarmed attacks can be lightning damage or bludgeoning. You learn the cantrip Gust, and can cast Thunderwave for 1 Ki. At levels 6,9,13,17 you can spend extra Ki to increase the level of the spell, capping at 5 Ki at 17th level to cast the spell at 5th level.
Level 6: RIDE THE LIGHTNING:As a bonus action, you may gain a flying speed equal to your walking speed for 1 minute. You may do this a number of times equal to your proficiency bonus or use 1 Ki point. At the end of each of your turns, if you did not deal lightning or thunder damage this turn, you lose your flying speed.
When dealing lightning damage with unarmed strikes you can spend 1 Ki point per hit to add 1d10 lightning damage.
Level 11: BECOME THE STORM: You can cast Lightning Bolt for 4 Ki. You choose how far it goes up to the spells maximum range. You appear at the other end.
Level 17: TORNADO: You can cast freedom of movement at will without material components targeting only yourself.
Future Sight
3rd-level Way of the Storm feature
You gain proficiency in the Survival and learn how to speak in sign language. You can also predict the weather for the next 24 hours.
Living Storm
3rd-level Way of the Storm feature
You learn the cantrip Gust, as the power of the Storm begins to flow through you. You can also cast Thunderwave for 1 Ki. At levels 6,9,13,17 you can spend extra Ki, increasing the level of the spell, capping at 5 Ki at level 17 to cast it at 5th level.
Storm Touch
3rd-level Way of the Storm feature
You've learned to harness the power of the storm in every blow you strike. Your unarmed strikes can do bludgeoning or lightning damage.
Ride the Lightning
6th-level Way of the Storm feature
As a bonus action, you may gain a flying speed equal to your walking speed for 1 minute. You may do this a number of times equal to your proficiency bonus or use 1 ki point. At the end of each of your turns, if you did not deal lightning or thunder damage this turn, you lose your flying speed.
Storm Strike
6th-level Way of the Storm feature
Whenever you deal lightning damage with an unarmed strike you may spend 1 Ki to add 1d10 additional lightning damage to your strike.
Become the Storm
11th-level Way of the Storm feature
You can cast Lightning Bolt for 4 Ki. You choose the length up to the spells maximum. You appear at the other end.
Tornado
You cast Freedom of movement at will with no material components.
Previous Versions
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10/2/2021 6:29:24 PM
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10/5/2021 2:50:11 AM
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10/20/2021 1:14:01 AM
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10/20/2021 1:16:02 AM
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