Rogue
Base Class: Rogue

Clips are life

Camera man

You can summon an invisible camera man that has a fly speed of 60 and you can telepathically communicate with it to get the perfect angle. As a bonus action you can focus on a creature granting advantage on your next attack on the creature

At 6th level you can see and hear through the camera, while you are using this ability you are immobile

Trick Shot

To use this ability you must fall or jump a minimum of 10 feet. As you line up to take your trick shot describe what you plan to do do your dm at that point roll your attack then roll a d6 see below for outcomes:

as a note you can add sneak attack damage to all of the outcomes that hit the target

1 How’d that miss: the shot seemingly goes thru the target causing no damage

2 Hitmarker: target takes half damage from your attack

3 Shit that was an accident: Your shot hits your target and does normal damage but you can’t save the clip because you messed up a slight part of the trick, you decide what happened

4 YOOO I HIT: add 3 sneak attack die to the attack

5 OMG WHAT WAS THAT: double the damage of your weapon before sneak attack

6 Top 5 kills of the week: add 6 sneak attack die to the attack

Sniper

You are proficient with firearms and your climbing speed is equal to your movement speed

Slow-mo

You can use your reaction to cast slow fall to help with your clip

 

at 9th level you naturally fall in slow-mo but only up to 60 feet before you take damage

Tac Insert

Starting at 9th level you can set a teleport point to magically call back up to a 100 foot distance in the event you need to try again this can be used a number of times equal to your proficiency modifier per day charges reset on a short rest it takes either an action or bonus action to call back to the location

Clip it!

Starting at 13th level you can save a number of clips equal to your {{proficiency#unsigned}} bonus, you can use the clips for various bonuses after which the clip is gone forever:

Yo check this out: you show one clip to a creature giving yourself advantage on charisma checks to persuade or intimidate the creature

Highlight reel: you combine 3 or more clips into a short video that grants those who you choose to show it to gain advantage on dexterity and charisma saving throws for the next hour

Montage: you combine 5 or more clips into an edited video with all the effects possible, those who you choose to show it to gain an inspiration die equal to 1d10 that they can add to any attack roll, saving throw, or ability check for the next hour

Hacks

As a bonus action you can activate this ability for 1 minute once per short rest you gain:

The ability to reroll your trick shot die but you have to take the new result

You may make 2 attacks per turn

Double your walking and climbing speed

double your jump height

 

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