Base Class: Warlock
Followers of the undead gain power over the dead, to some extent. Their patron, the god of death, gives them the power to control the bodies or spirits of the dead, which gave them the nickname "Necromancers". Necromancers can raise the bodies of the dead, command the restless spirits of people that lived long ago, and are expected to empower the god of death by expanding his domains. When an undead is summoned by a Necromancer and is killed, it goes to the death god and becomes his servant, which is why he shares his powers over the dead with his followers. The followers of the death god are usually hunted, so most hide in catacombs or hide the fact that they are Necromancers.
Expanded Spell List
The undead lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Undead Expanded Spells
| Spell Level | Spells |
|---|---|
|
1st |
False life, Inflict wounds |
|
2nd |
blindness/deafness, gentle repose |
|
3rd |
animate dead, revivify |
|
4th |
blight, phantasmal killer |
|
5th |
raise dead, contagion |
Unlimited Control
Starting at 1st level, when you summon an undead, the undead obeys you until it is reduced to 0 HP or you dismiss it.
Special Summon
Starting at 6th level, you can summon an undead creature with this feature with a CR equal to half your level or two undead creatures with CR equal to 1/4 of your level. The undead stays until you dismiss it or it dies.
Once you use this feature, you can’t use it again until you finish a long rest.
Undead Speech
Starting at 10th level, you always have the effects of a Speak with Dead. When you talk to an undead, you can ask any number of questions you want, and you have advantage in any Charisma (persuasion) checks while using this trait.
Instant summon
Starting at 14th level, when you or an ally kills a creature you can see, you can use your reaction to summon an undead of your choice with a CR of half the creature's CR on that creature's space. The undead must be no larger than the creature it was summoned from. This trait doesn't work on undead or constructs.
Once you use this feature, you can’t use it again until you finish a short or long rest.
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