Base Class: Fighter
To be added
Quickdraw
Starting at 3rd level when you choose this subclass you gain the ability to strike from the scabbard with your blade.
Quickdraw: As a main action, when drawing your blade you may also make an attack action with your weapon. To do this you must not have anything in either hand. When attacking with Quickdraw you gain advantage on the attack and gain +2 to the damage roll(this increases to +3 at level 7, +4 at level 10 and +5 at level 18)
Clean sheath: As a bonus action you may clean your blade and return it to your scabbard.
Lightning strikes
Quick strikes: Quickdraw now effects all attacks made the turn it is used
Readied blade
Readied blade: If Clean sheath is the last action you made, you may impose disadvantage on attacks made against you for the duration of the turn. If the turn opponent misses you, you may make a Quickdraw attack as a reaction. You may then use clean sheath immediately after.
You may use readied blade once per rotation at level 10, twice at level 15 and three times at level 18
Calm mind
You gain +2 ac and have advantage on dexterity, wisdom and charisma saving throws so long as you don't have anything in either hand. You also gain immunity to the charmed and frightened conditions.
Additionally you may use Clean sheath at the end of your turn even should you have made a bonus action that turn
Blinding flurry
When using Quickdraw you may choose to impose disadvantage on any attacks in place of advantage made that turn to make an additional attack with disadvantage.(additional attacks made this way cannot benefit from blinding flurry)
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