Base Class: Warlock
From a young age the Onii teach the more forceful ways of pushing and containing spirits to would be barrier priests. While considered more aggressive form of guiding spirits Barrier Priests often form a more supporting role against mortals using their barriers to shield their allies.
Expanded Spell List
The Barrier Preist lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Celestial Expanded Spells
| Spell Level | Spells |
|---|---|
| 1st | cure wounds, guiding bolt |
| 2nd | flaming sphere, lesser restoration |
| 3rd | daylight, revivify |
| 4th | guardian of faith, wall of fire |
| 5th | flame strike, greater restoration |
Bonus Cantrips
You learn the light cantrip. They count as warlock cantrip for you, but they don’t count against your number of cantrips known.
Blossom Barriers
At 1st level, you gain the ability to channel celestial energy into Blossom Barriers. You have a pool of Blossom Barriers that you create equal to your warlock level. As a reaction when a ally within 15 ft of you is hit with a ranged or melee attack (attack roll not a saving throw) you can create a Blossom Barrier that intercepts that attack and reduces the damage to the ally by 15. If the damage done to the ally is less than 15 the barrier takes that damage and remains up after the attack. In addition you can use a bonus action to manifest a barrier within 15 ft of you.
Barriers are roughly 3ft by 3ft and paper thin. They do not block line of sight and are considered 1/2 cover. Each barrier as a AC 10 plus {{classlevel}}, have 15 health and can hold up to 300 lbs. You can use a bonus action to move all barriers currently out 15ft (barriers cannot be moved if carrying anything or have something pushing against them). A single barrier is considered rough terrain if placed in walking height
Your pool regains all expended barriers when you finish a short rest.
Force Manifestation
Starting at 6th level, your manifestation of divine power allows you to serve as a conduit for radiant or force energy. You have resistance to force damage, and when you cast a spell that deals radiant or force damage, you can add {{modifier:wis}} to one radiant or force damage roll of that spell against one of its targets. In addition to that anytime you cast a spell with radiant or force damage you can use the other damage type instead.
Orchid Barrier
Many small barriers with a orchid crest surround you and up to 3 allies when finishing a short or long rest. The attack that hits anyone affected has its damage reduced by 10 + your character level.
Bracteatum Barrier
Once a long rest when you hit a target with a spell that does force damage you can additionally create 4 large barriers that entrap a target creature size large or smaller. These barriers cannot be destroyed by damage and on the start of your next turn they crush the target inside for 7d10 + your class level force damage before vanishing
Previous Versions
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1/30/2020 6:19:52 AM
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10/30/2021 8:26:08 PM
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10/30/2021 8:53:10 PM
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