Fighter
Base Class: Fighter

Designed to replace the rather tragic Purple Dragon Knight, this class is made with the intention of giving a player the feeling of having the might of dragons on their side.

Dragon Tamer

Beginning when you choose this archetype at 3rd level, you are able to summon a small dragon familiar at will. 
- You may choose the color of your dragon. 
- It can be used to attack or scout for you. 
- During a combat, it does not require an action to command the dragon familiar. 
- It shares the same initiative as you. (You may decide which of you goes first)  
- If the familiar has its HP dropped to zero, it can be regained after a short rest. 
At 3rd level, you are also capable of speaking Draconic. 

Dogma of the Mighty

Starting at 7th level, whenever you land a critical hit, you may take an additional attack with advantage. 
- The ability can stack. (If you roll another critical on your second attack, you may proceed to take a third attack and so on and so forth.) 

Indominable Will

Starting at 10th level, whenever your health drops below half, you may add your constitution modifier on any damage or saving throw you make. 
- After you kill an enemy, you may roll a d4 and add your constitution modifier to it to heal damage dealt to yourself. (This counts for assisted kills as well as killing blows.) 
- If your health points are restored by one point or more over half of your total health, this ability is no longer active. 

Dragon Rider

Starting at 15th level, you may summon your dragon familiar as a full sized dragon. 
- This ability may be used once every long rest. 
- You can mount your dragon (Your movement speed is tied to the dragon in this state, and in combat this means that until you dismount it, you can only move where you choose your dragon to move.) 
- Your dragon shares your initiative. (You may choose the battle order). 
- You gain resistance based on the color of your dragon. 
- You may revert your dragon into its familiar state whenever you please. 

King of the Dragons

At 18th level, you may summon two full sized dragons instead of one. 
- This ability may be used once every long rest. 
- You may mount either dragon (Your movement speed is tied to the dragon in this state, and in combat this means that until you dismount it, you can only move where you choose your dragon to move.) 
- Both dragons share your initiative. (You may choose the battle order). 
- One dragon must be the same color as the familiar you chose at 3rd level, but the other maybe any color the player chooses. That dragons color may be changed once per day. 
- You gain resistance based on the color of both dragons. 
- Both of your dragons gain the "Dogma of the Mighty" and "Indominable Will" abilities. 
- You may revert your dragon back into its familiar state whenever you please. You may return your other dragon as well. 

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