Paladin
Base Class: Paladin

War and combat are natural parts of life that you shouldn’t fight and should let exist they strengthen the world and are not something to be reviled or feared.

Let slip the dogs of war

At lvl 3 User gains advantage to all attack rolls.

Overwhelming might

At lvl 3 Smite now deals force damage and gains +2 to all damage.

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Devotion Spells

Aura of Adamantine

Starting at 7th level, you and friendly creatures within 10 feet of you gain resistance to psychic damage while you are conscious. in addition all players gain advantage to all CHA saving checks.

At 18th level, the range of this aura increases to 30 feet.

Unrelenting champion

So committed to violence and combat not even death will stop you long. When your hip reaches 0 roll 1d20 for resurrection at 1 hp (can only be resurrected like this once before a long rest). In addition if someone where to resurrect you they do not need a material sacrifice.

Carnage incarnate

At 20th level, as an action you become one with the essence of carnage and desolation . For 5 minutes, you gain advantage to all rolls and resistance to all damage types. In addition when you activate this ability you heal for 3d12 hp.

Once you use this feature, you can’t use it again until you finish a long rest.

Previous Versions

Name Date Modified Views Adds Version Actions
11/2/2021 9:13:51 PM
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11/2/2021 9:19:20 PM
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