Sorcerer
Base Class: Sorcerer

You have been granted access to magic by a deep connection to elemental earth. This can arise from some long lost ancestry among the Dao or other earth elementals, or as a result of being conceived, carried, born, and raised among the stones, ores, and gems of the deep earth. With this power you can wield magics most sublime but you excel at magic which moves and shapes the land beneath your feet.

Earthen Magic

You learn additional spells when you reach certain levels in this class, as shown on the Earthen Elemental Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know.

Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be an abjuration or a transmutation spell from the sorcerer, druid, or wizard spell list.

SORCERER LEVEL SPELLS
1st Catapult, Earth Tremor
3rd Spike Growth, Hold Person
5th Meld Into Stone, Erupting Earth
7th Stone Shape, StoneSkin
9th Wall of Stone, Conjur Elemental

Of The Earth And Stone

Stonesight. You gain 10 feet of tremose sense. This sense increases by 10 feet for every five levels you have in this class. 

Dense. You weigh twice as much as someone your size and shape normally would. You have advantage on ability checks and saving throws made to resist forced movement. You have disadvantage on all ability checks made while swimming.

Harden Skin. As an action you can harden your skin; you gain a base AC of 13 + your Constitution modifier if you aren’t wearing armor, and your skin assumes a stony appearance. This effect lasts until you end it as a bonus action, you are incapacitated, or you don armor other than a shield.

Stonesight, 10ft

Tremorsense, 10 ft

Stonesight, 20ft

Tremorsense, 20ft

Stonesight, 30ft

Tremorsense, 30ft

Stonesight, 40ft

Tremorsense, 40ft

Stonesight, 50ft

Tremorsense, 50ft

Stone Shaper

You are able to cast the spell Stone Shape a number of times equal to your spellcasting modifier without using a spell slot. You regain the uses of this feature after a long rest.

In addition, you gain the Mold Earth cantrip and it does not count against your number of sorcerer cantrips. If you already have it you may choose another cantrip from the sorcerer spell list. Changes made using Mold Earth last 8 hours.

Master Stone Shaper

When you cast Stone Shape you are able to target a stone object gargantuan or smaller object or a section of stone no more than 20 feet in any dimension. The level of detail and complexity you can achieve in your shapes matches that of a master mason.

In addition, you may spend two uses of your Stone Shaper feature to cast Bones of the Earth without using a spell slot.

Lithomorphic Transformation

As an action you may spend an 8th or 9th level spell slot to transform into a stone golem. This transformation lasts for one hour or until you end it as a bonus action. Visually you retain your facial features and body shape, rendered in stone. You regain the use of this feature after a long rest.

You retain your mind including your languages, mental ability scores, spell slots, current proficiency bonus, proficiencies, personality and memories. You cannot cast spells except those granted by Stone Sorcery Spells and those cast using your Stone Shaper and Master Stone Shaper features. 

You assume the Hit Points of a stone golem. When you revert to your normal form, you return to the number of Hit Points you had before you transformed. If you revert as a result of dropping to 0 Hit Points, any excess damage carries over to your normal form. As long as the excess damage doesn't reduce your normal form to 0 Hit Points, you aren’t knocked Unconscious.

Previous Versions

Name Date Modified Views Adds Version Actions
10/29/2021 4:05:41 PM
9
0
1
Coming Soon
11/3/2021 7:10:50 PM
18
1
2
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes