Barbarian
Base Class: Barbarian

Big beefy barbarian bois. Hulks are warriors who don't hesitate to use their size to their advantage. They train to increase their size and strength, maximizing the advantages of both, becoming strong and durable. Hulks can shrug off many attacks and rampage through monsters with impunity, and some of them can get overconfident and arrogant because of this.

Out of combat many Hulks display a large appetite. They love to hunt and feast, and they can be gregarious and protective. You may not like them when they're angry, but along with big muscles many Hulks have big hearts.

Hulking

Starting when you choose this path at 3rd level, your superior bulk and training give you an additional 1 hit point per level.

Bulking

Beginning at 6th level, while raging, you know how to use your size to pressure your opponents and allow you to find moments to brace yourself for attacks. While raging, you gain 1d4+Constitution modifier temporary hit points at the start of your turn.

Rampage

Beginning at 10th level, you have gained the ability to swing so incredibly hard it almost doesn't matter what weapon you're holding. You have +2 on melee attack rolls.

Mountain of Muscle

Beginning at 14th level, your mass and conditioning are so immense, there are few challenges against your stamina that are out of reach. If your total for a Constitution check is less than your Constitution score, you can use that score in place of the total. You also have advantage on Constitution saving throws.

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