Base Class: Cleric
Created to fight against the rising tide of unnatural occurrences in the elvish kingdom of Rucien-Xan, the Protectors of Wholeness seek to eliminate any and all unnatural occurrences.
Bonus Proficiencies
At 1st level, you gain proficiency with Nature, Survival and Longbow.
Divine Alicricity
At 1st level, your god gives you speed and precision to loose a second arrow. When you use the Attack action with a ranged weapon, you can make one ranged weapon attack as a bonus action.
You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest.
Channel Divinity: Protector's Aid
Starting at 2nd level, you can use your Channel Divinity to ensure success in you quest to preserve the natural world. As a reaction, you may Chanel Divinity to re-roll any check with advantage (including an Attack Roll) that involves a Monstrosity, Abomination, Fey, Undead or Necromancer
Nature's Insight
Your have been gifted with a natural affinity life in the wilds. Choose between Expertise with Nature and Survival.
Nature
Expertise in Nature
Survival
You gain Expertise in Survival.
Channel Divinity: Rain Death
At 6th level, as an action, you may Channel Divinity to Send a volley 6 of arrows into 1 or more enemy creatures in Range. The Damage can all be dealt to one creature or spread out to any in range.
Nature's Aggression
Your have been gifted with a natural affinity combat within the wilds. Choose between Expertise with Longbows, or Simple Weapons.
Longbow
You gain Expertise in the use of the Longbow
Simple Weapons
You gain expertise with simple weapons
Divine Reload
Whenever you use your Attack to attack with a ranged weapon you may do so twice.
Avatar of the Bow
At 17th level, you gain Advantage on all Attack rolls with a ranged weapon.
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