Warlock
Base Class: Warlock

Your patron is the stranger, an entity that resides beyond the boundaries of reality, a manifestation of the fear of the uncanny. The stranger is one with the fear it induces and can choose those who stand unafraid of its fear to carry out its will, so spread its madness and reshape the world to its liking. 

Expanded Spell List

The Stranger lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Fiend Expanded Spells
Spell Level Spells

1st

charm person, hideous laughter

2nd

suggestion, calm emotions

3rd

enemies abound, Fast Friends

4th

charm monster, confusion

5th

dominate person, Modify memory

Mask of the Beloved

Starting at 1st level, the Stranger blesses you with the ability to prey on familiar faces in a creatures mind and briefly assume the appearance of a loved one, when a creature makes an attack within 5 feet of you, you may use your reaction to impose disadvantage on the attack as you distract them with your form. You may use this ability a number of times equal to your proficiency bonus, you regain all uses on a long rest

Uncanny Mind

Starting at 6th level, your closeness to the stranger has twisted your mind, you gain resistance to psychic damage, in additions insight checks against you have disadvantage

Charmers mask

Starting at 10th level, the Stranger teaches you how to turn the mind-affecting magic of your enemies against them. You are immune to being charmed, and when another creature attempts to charm you, you can use your reaction to attempt to turn the charm back on that creature. The creature must succeed on a Wisdom saving throw against your warlock spell save DC or be charmed by you for 1 minute or until the creature takes any damage.

Distort mind

Starting at 14th level, you have become so close to the Stranger that those you can distort the mind of those you charm, when a creature charmed by you has their charmed effect ended they must make a wisdoms saving throw against your warlock spell DC, on a failure they can not recall what occurred while they were charmed, in addition, the target does not know that they were charmed.

Previous Versions

Name Date Modified Views Adds Version Actions
11/22/2021 5:34:00 AM
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11/22/2021 5:39:12 AM
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