Base Class: Barbarian
Some are born with magical abilities, and choose to focus on their arcane prowess. Others focus their powers into their martial skill.
Bloodrage
Beginning at 3rd level, you hone your rage with magical focus. You can now cast and concentrate on spells and similar effects while raging.
Spellcasting
When you reach 3rd level, you augment your rage with the ability to cast spells. See Spells Rules for the general rules of spellcasting and the Spell Listing for the sorcerer spell list.
Cantrips
You learn two cantrips of your choice from the sorcerer spell list. You learn an additional sorcerer cantrip of your choice at 10th level.
Spell Slots
The Bloodrager Spellcasting table shows how many spell slots you have to cast your sorcerer spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest.
For example, if you know the 1st-level spell shield and have a 1st-level and a 2nd-level spell slot available, you can cast shield using either slot.
Spells Known of 1st-Level and Higher
You know three 1st-level sorcerer spells of your choice, two of which you must choose from the abjuration and transmutation spells on the sorcerer spell list.
The Spells Known column of the Bloodrager Spellcasting table shows when you learn more Sorcerer spells of 1st level or higher. Each of these spells must be an abjuration or transmutation spell of your choice, and must be of a level for which you have spell slots. For instance, when you reach 7th level in this class, you can learn one new spell of 1st or 2nd level.
The spells you learn at 8th, 14th, and 20th level can come from any school of magic.
Whenever you gain a level in this class, you can replace one of the Sorcerer spells you know with another spell of your choice from the Sorcerer spell list. The new spell must be of a level for which you have spell slots, and it must be an abjuration or transmutation spell, unless you’re replacing the spell you gained at 3rd, 8th, 14th, or 20th level from any school of magic.
Spellcasting Ability
Charisma is your spellcasting ability for your sorcerer spells, since you gain your spells from your innate sorcerous power. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a sorcerer spell you cast and when making an attack roll with one.
Spell save DC = 8 + your proficiency bonus + your Charisma modifier
Spell attack modifier = your proficiency bonus + your Charisma modifier
|
Barbarian Level |
Cantrips Known |
Spells Known |
— Spell Slots per Spell Level — |
|||
|---|---|---|---|---|---|---|
|
1st |
2nd |
3rd |
4th |
|||
|
3rd |
2 |
3 |
2 |
— |
— |
— |
|
4th |
2 |
4 |
3 |
— |
— |
— |
|
5th |
2 |
4 |
3 |
— |
— |
— |
|
6th |
2 |
4 |
3 |
— |
— |
— |
|
7th |
2 |
5 |
4 |
2 |
— |
— |
|
8th |
2 |
6 |
4 |
2 |
— |
— |
|
9th |
2 |
6 |
4 |
2 |
— |
— |
|
10th |
3 |
7 |
4 |
3 |
— |
— |
|
11th |
3 |
8 |
4 |
3 |
— |
— |
|
12th |
3 |
8 |
4 |
3 |
— |
— |
|
13th |
3 |
9 |
4 |
3 |
2 |
— |
|
14th |
3 |
10 |
4 |
3 |
2 |
— |
|
15th |
3 |
10 |
4 |
3 |
2 |
— |
|
16th |
3 |
11 |
4 |
3 |
3 |
— |
|
17th |
3 |
11 |
4 |
3 |
3 |
— |
|
18th |
3 |
11 |
4 |
3 |
3 |
— |
|
19th |
3 |
12 |
4 |
3 |
3 |
1 |
|
20th |
3 |
13 |
4 |
3 |
3 |
1 |
Improved Bloodrage
At 6th level, you Upon entering a rage, you can cast one spell that only targets yourself as part of the same bonus action, regardless of the spell's casting time. This expends the appropriate spell slot as normal. This does not prevent you from casting another spell as an action.
Additionally, when you use an action to cast a cantrip, you can use a bonus action to make a single melee attack against the creature the cantrip targeted if you are close enough to do so.
Metamagic Burst
Starting at 10th level, when you hit a creature with a melee attack, you can expend a spell slot. This does 2d6 force damage, plus an additional 1d6 damage for each spell level over 1st. You can use this feature a number of times equal to your charisma modifier.
Greater Bloodrage
Beginning at 14th level, you have perfectly blended your magic with your rage. Instead of casting one spell on yourself when you rage, you may cast two. Both still can only target yourself, and both are cast as part of the same bonus action regardless of their normal casting time. This expends the appropriate spell slot as normal. You can concentrate on both of them if they both require concentration. When you take damage or are otherwise forced to make a Concentration check, you make a single roll for both spells, rather than one for each. If you fail, you lose concentration on both spells.
Additionally, if you cast a spell that does damage, you may make a melee attack as a bonus action against one of the creatures the spell targeted if you are close enough to do so.
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Posted Sep 6, 2022Very cool, Very nice