Base Class: Barbarian
You have always found yourself quick to destroy and break things whenever you are angry. This affinity for destruction has caused your rage to develop and changed your body to become a living force of destruction. This gift, or curse, allows you to do what you do best more easily: Destroy.
Touch of Destruction
Starting when you choose this path at 3rd level, you are able to manifest your rage into a physical destructive force. While you are raging, you can cause a non magical item that weighs no more than 10 pounds (lbs.) to be turned to dust as an action. The weight limit increases each time you gain a feature in this path: 20 pounds (lbs.) at 6th level, 30 pounds (lbs.) at 10th level, 40 pounds (lbs.) at 14th level.
Also starting when you choose this path at 3rd level, you are able to imbue certain weapons with your destructive power. When you throw a melee weapon that has the throw property, you are able to add your Rage damage bonus to the damage roll. For example: If your Rage damage bonus is +2 and you throw a hand axe the damage dealt will be: 1d6 + DEX modifier + 2.
Destructive Flare
Starting at 6th level, you have learned to focus your destructive energy to flare whenever you make contact with an enemy, causing minute amounts of cells or atoms in their body to be torn apart. Your Rage damage bonus increases by 2.
Aura of Destruction
Starting at 10th level, you are able to give your rage a physical aura. It can be a red aura shrouding your body, a blurred rippling of air similar to that of heat waves, or whatever you and you DM decide. You can choose to activate this using the same bonus action as your rage, or any following bonus actions while your rage is active. While the Aura of Destruction is active you gain the following benefits for 1 minute:
- Any creature that hits you with a melee attack takes force damage equal to half your barbarian level (rounded down).
- You get advantage against checks and saving throws against being poisoned, and petrified.
- You can cause your destructive aura to burst out as an action and force all creatures within 10 feet of you to make a CON saving throw, equal to 8 + proficiency bonus + CON modifier, or take 5d4 force damage or half as much on a success. After using this benefit. The aura of destruction ends.
This ability ends early if you choose to end it early (no action required), become unconscious, incapacitated, or die. You can use this feature a number of times equal to your CON modifier (minimum of 1). You regain all features of this ability after a long rest.
Annihilation!
Starting at 14th level, while you are raging you are able to release a massive surge of destructive energy into a weapon attack (utilizing the Touch of Destruction features). When you hit with a melee weapon attack or a ranged weapon attack with the thrown property, you can force the target to make a CON saving throw, DC equaling 8 + proficiency bonus + CON modifier, or take 6d12 force damage and are stunned until the end of your next turn. On a successful save the target takes half damage and is not stunned. You can use this ability once per long rest.
Previous Versions
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11/11/2020 11:27:15 PM
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11/11/2020 11:34:59 PM
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11/11/2020 11:39:04 PM
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11/20/2020 7:57:44 AM
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11/25/2021 1:42:41 AM
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