Base Class: Cleric
You've been fasicnated with how the world came to be, then you pieced everything together. There is one ancient, divine being. The dungeon master. You are granted divine powers from them.
Sacred Weapon.
When you choose this domain at level 1, you'll gain a sacred longsword capable of adding an additional divine burn on a critical hit.
Divine Resilence.
Starting at 1st level, you will gain a resistance to some forms of damage.
Channel Divinity: Cause Psychic Trauma.
Starting at 2nd level, you can channel your divinity to cause distress and psychic damage to your enemies.
Channel Divinity: Cause Divine Disease.
Beginning at 6th level, you can channel your divinity to inflict a few diseases.
Sacred Power + Items.
At 8th level, you gain more sacred items and one spell.
The Power of Big Chungus.
Using the power of the DM, you can use call upon the power of big chungus.
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