Base Class: Monk
The Way of the Dead God are the few people who chose to live in the Mountain of Revelations, and such they have gained a link to the parallel worlds as well as the understanding of the liquidity and versatility of the mortal body. Those who follow the Way of the Dead God often enjoy exploring the different forms they can take. shifting forms to whichever is most comfortable in the current situation. their many forms grant them anonymity, allowing them to spy and gather information without the need to reveal much of themselves. In addition the time spent in the Mountain of Revelation has allowed them to be better attuned with their parallels in the Feywild and the Shadowfell lending them more versatility whenever they have to use force.
Parallel Strike
Starting when you choose this tradition at 3rd level, you can Align your strikes with one of the two parallels.When you hit another creature with a melee weapon attack, you can spend 1 Ki point to impose one of the following effects on that target instead of the normal effects:
- Grim Strike: the target must succeed a wisdom saving throw or become frightened of you for 1 minute. At the end of each of its turns, the target can make another Wisdom saving throw to end this effect
- Twilight Strike: the target must succeed a wisdom saving throw or become charmed by you for 1 minute or until you or your allies attack it again. At the end of each of its turns, the target can make another Wisdom saving throw to end this effect. this ability can override other charm effects. If used this way the source of the charm effect needs to make the save, on a failed save the effect immediately ends
You may not use this ability and stunning strike on the same attack
Versaility of the Body
As an action, you can spend 1 Ki points to change your appearance and your voice. You determine the specifics of the changes, including your coloration, hair length, and sex. You can also adjust your height and weight, but not so much that your size changes. You can make yourself appear as a member of another race. You can't duplicate the appearance of a creature you've never seen, and you must adopt a form that has the same basic arrangement of limbs that you have. Your clothing and equipment aren't changed by this trait. You stay in the new form until you use an action to revert to your true form or use this feature again.
If you choose to become a member of another race you may gain any amount of racial features that this race has, you must pay an additional Ki point for EACH racial feature you add. You lose all racial features gained this way whenever you finish a long rest.
For example if you want to change into an elf and gain its darkvision and its languages you would have to use 3 Ki, one for transforming into an elf and another 2 for the two racial features you chose to gain
Form of the Parallels
At 6th level, you gain the ability to align your body completely with one of the Parallel worlds. Once per short rest As a bonus action, you can assume the form of one of the parallels. you gain the following benefits depending on the parallel you chose to resonate with:
- Aura of Shade(Shadowfell)/Twilight(Feywild): any number of creatures you choose within 10ft of you have disadvantage on saving throw against Fear (Shadowfell)/Charm (Feywild) effects
- Dreadful strikes(Shadowfell only): whenever you hit a target with both attacks of your Flurry of Blows they become frightened of you, if they are immune to this condition they may make wisdom saving throw to try to avoid this effect but otherwise affected normally.
- Fey Step(Feywild only): You may use your movement to teleport up to your movement speed instead of moving normally, this teleport doesn't provoke attacks of opportunity
- immunity: while in this form you are immune to Fear(Shadowfell)/Charm(Feywild) effects
Forced Change
Beginning at 11th level, you can alter not only yourself but also others. Once per long rest, you may cast polymorph, when you use this ability if you are the target of the spell you may polymorph into a fey or a monstrosity native to the shadowfell in addition to the normal options granted by the spell (you still have to meet the level>=CR requirement). The saving throw DC for the spell equals 8 + your Wisdom modifier + your proficiency bonus.
Split Reality
At 17th level, you gain the ability become twice the monk you were before. As an action you may spend 5 Ki points, if you do you split into two copies of you, one from the feywild and one from the shadowfell, they appear within 5 ft of your original location in an unoccupied space. These copies has the same statistics as you They share your hp, and your Ki pool (whenever one of them uses Ki it is subtracted from your pool. same goes for hp). The copies always have their respective Form of the Parallels active, you have full control over their actions. You revert to your original form after 1 minute in the location of one of the copies (your choice).
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