Base Class: Monk
The teachings of Perfect Self give priority to your strength as well as your dexterity leaving wisdom second. Its grueling training regiments aren't for the faint of heart as only a fraction of the trainees graduate as it were. The rest either are maimed by the training or killed via the many tournaments they house to thin the numbers as the weak are not needed.
After graduation a monk of this way is then told to hone their craft on any enemies they encounter.
Strength Based Fighting
At 3rd level you gain the following abilities.
You gain proficiency in the athletics skill, if you're already proficient you may gain expertise.
You may use your strength ability score in place of dexterity for any monk ability.
You may use your strength to determine damage and attacks.
Insane Refelxes
At 3rd level you gain the following benefits:
When an enemy attacks you while in melee combat you may use a reaction to spend 1 ki point to make an unarmed strike against the creature.
You can use a bonus action spend 1 or more ki points to have blindsight for 5 minutes x ki points spent.
You gain an additional reaction to be used on your turn. You gain additional reactions at higher levels. 1 extra reaction at level 5 (3 reactions) , level 11 (4 reactions) , and level 17 (5 reactions)
Thick Skin
At 6th level you gain the following benefits :
Every time you level up you may add your martial arts die to your hp when determining health.
In addition you may use an action to spend 1 or more Ki points to heal yourself from harm : The damage healed is equal to your monk level + a number of martial arts die equal to the amount of Ki points spent. Once you use this feature you must finish a long rest to regain the use of this feature.
Deft Dodging
When you reach 11th level you get the following features:
When a creature hits you with a melee attack you may use your reaction to spend 2 ki points to roll a martial arts dice and add the total to your AC until the start of your next turn.
You may use this feature a number of times equal to your proficiency bonus per long rest.
Form of the Pugalist
At level 17 you may spend 5 ki points as a bonus action to gain the following benefits:
Insane Durability: You gain resistance to all damage for the duration
Launching attacks: Your attacks pack a hell of a punch. After you hit an enemy with an unarmed strike you may chose to push a creature 10 feet in any direction of your choice (including the air) as well as immediately close the distance. The creature must be at least on size larger than you or smaller.
Incredible Speed: You may use your reactions to do an single unarmed attack. These reactions refresh at the end of your next turn.
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