Barbarian
Base Class: Barbarian

Little more than a Mindless Husk of Rage and Anger, servants of the Undead Army relentlessly pursue and punish the living.

Undead Fortitude

Starting when you choose this path at 3rd level, your Undead Nature bolsters your resilience. When you enter a rage, you gain Temporary Hit Points equal to 1d12 plus your Barbarian Level. The effect ends when your rage ends 

Lifeless Husk

Beginning at 6th level, your body has become accustomed to surviving effects that a normal humanoid would perish from, at the expense of some other vulnerabilities.

  • You are resistant to Necrotic Damage
  • You are vulnerable to Fire Damage

When Raging, you become immune to Necrotic Damage. When Raging, you are also resistant to Force, Cold, Lightning, and Radiant Damage.

Undying Nature

Beginning at 10th level, you can hold your breath indefinitely, and you don’t require food, water, or sleep, although you still require rest to reduce exhaustion and still benefit from finishing short and long rests.

In addition, you age at a slower rate. For every 10 years that pass, your body ages only 1 year, and you are immune to being magically aged.

Meat Puppet

At 14th level, your body is simply a Vessel of your will, a Relentless Puppet of Meat you command. 

  • When entering a Rage, your Undead Fortitude now grants you 1d12 + Twice your Barbarian Level in Temporary Hit Points.
  • You are Resistant to Bludgeoning, Piercing, and Slashing from Nonmagical Weapons, and Immune when Raging.
  • If you are reduced to Zero Hit Points, you may make a DC15 Constitution Saving Throw. On a successful save, you regain 1d12 Hit points. You may use this feature a number of times equal to your proficiency modifier, and regain all uses on a Short Rest. 

 

Path Of The Undead Army Image

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