Base Class: Wizard
These wizards don't crave gold and material goods . They want something far more valuable. They want knowledge, to learn anything and everything. Some desire the secrets of forgotten magics. Others crave magic that can give them knowledge of forgotten pasts. Even some who wish to know of all the worlds and planes. But they all share there greed for knowledge.
Largest spell book
The first spell leveled 1st-3rd you cast each day does not consume a spell slot
Field of expertise
You choose one of the following to be a specified field of interest you study. You gain advantage on intelligence based checks on the subject as well as having vast in depth knowledge of it most books don't have.
Elemental planes
You have studied in depth about the elemental planes of fire, water, each, and air.
Fey and shadow fell
In depth knowledge of the fey and its dark equivalent.
Realms of the gods
In depth knowledge of celestial and demonic creatures and origins
OCD wizard
Starting at 6th level. There is no limit to the number of different wizard cantrips you can prepare each day.
Empowered mind
You can add your INT modifier ({{modifier:int}}) to any intelligence skill check and saving throw.
Mega mind
Starting at 14th level, When an enemy takes damage from a spell 1st vl or higher they make a intelligence saving throw. On a fail the target(s) take an additional 1d6 psychic damage for each lvl of the spell (example. 5th lvl spell would deal additional 5d6 on a failed save)
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