Cleric
Base Class: Cleric

You feel cool and are cool.

Cool dude stuff

You can kill any monster with your mind powers.

Channel Divinity: Curse of the coolness

Everyone on the same plane of existence as you must make a DC 30 constitution saving throw because of your coolness. If they fail, they die. If they succeed they gain this ability and are immune to this affect forever.

Too cool for school

You gain the ability to not do a quest but get the reward. You have three charges to do so and can regain them when you finish a long rest.

Cool Spell

You can cast elemental weapon once and regain the ability to do so when you finish a long rest.

Cool new spell

You can cast mage hand at will. Its invisible.

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