Base Class: Rogue
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Blink
When you choose this Archetype at 3rd level, you gain the ability to warp to different places in space instantaneously. As your moment you may teleport instead of using your normal movement speed. This teleport has a range of 30ft at 3rd level, which increase to 40ft at 6th level, 50ft at 12th level, and 60ft at 18th level. You must be able to see the location that you wish to teleport to be able to do so. You cannot teleport as a dash action, but you are able to perform a regular dash after teleporting.
Out of the Shadows
Starting at 3rd level, you can use your teleport to catch enemies off guard. You gain your sneak attack and advantage whenever you teleport next to an enemy.
Vanish From Sight
At 9th level, you can use a smartly timed blink to get out of a dangerous situation. When attacked by a creature that you can see, you can use your reaction to attempt to teleport away from harm. To do this roll a dexterity saving throw using the opposing attack roll as the DC. If you succeed you take no damage and teleport up to half your teleport distance away.
Long Distance Warp
At 13th level, you have discovered a way to use your teleport to cross distances. You gain use of the teleport spell once per short rest.
Telefrag
At 17th level, you can use the power of teleportation to teleport into both enemies and objects to deal catastrophic damage. As a full action you can target a creature or object within your teleport range and move onto their square. They take 20D6 damage or half that on a successful DC25 dex save. The Blink Rogue takes 10D6 damage that cannot be avoided, except with magical means.
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