Base Class: Bard
Other bards found magic in fantastical tales, songs of legends and heroes. Not everyone is a legend. Your music comes from truth, the very center of human nature, the soul. The soul is a person's most pure form. Their deepest fears, strongest loves, and everything in between. Some people say music can move the soul. Lets find out just how much you can move them.
Song of the soul
When you choose this subclass, you gain the ability to manifest people's negative thoughts. As an action, you can expend one use of bardic inspiration to choose a creature within 60 feet of you. Dark chains made of all the negative feelings from the deepest reaches of their soul envelop them. That creature must make a charisma saving throw against your spell save DC, on a failure the target is restrained for one minute and takes psychic damage equal to one roll of your bardic inspiration die at the start of each of its turns. On a success the chains only partially bind them and the creature has its movement halved for the duration. The target can repeat the saving throw at the end of each of its turns, banishing the chains on a success (this success does not give the halved speed, since the chains are no longer there).
Notes of despair
When you choose this subclass at third level, you gain the chill touch cantrip and it counts as a bard spell for you. Additionally you gain proficiency in the insight skill.
Music that moves the soul
At 6th level, you are able to directly move souls, both living and dead. wake the dead with your music. You gain the following abilities:
Music to wake the dead: You learn the spell animate dead. This spell counts as a bard spell for you. As an action, you can cast this spell at will expending a charge of this ability. Undead created with this feature gain a bardic inspiration die.
Four Chords and the Truth: You learn the spell zone of truth. You can expend a charge of this ability to cast it.
You can use this ability a number of times equal to your half your proficiency bonus, rounded down .Expend uses are regained after a long rest.
Song of the beyond
At 14th level you gain the ability to reach into the ethereal plane. As an action, step into the border ethereal plane. A wraith takes your place in the material plane and is under your control. You remain in the ethereal plane for one minute, or until the wraith dies, after this, the wraith disappears and you take its place. While there, you can still use your Song to Wake the Dead as if you were in the material plane, however instead of a zombie or skeleton, you create a specter, and there is no need for a corpse. All undead created with this feature are treated as if they were created with animate dead. You regain use of this feature after a long rest.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/2/2021 2:22:25 AM
|
9
|
1
|
1
|
Coming Soon
|
|
|
12/12/2021 12:06:07 AM
|
14
|
2
|
--
|
Coming Soon
|
Comments