Base Class: Barbarian
"That which is wrong with the world that we cannot fix with the blades of our axes, we shall surely avenge!"
—Thorgrim Grudgebearer, High King of all Karaz Ankor
Whether it be a slight held more recently or a grudge that has been burned into the soul of your race, everyone holds a grudge. Some are appointed protectors of honor to your race to carry out the judge, jury, and execution of those that have slightest you and your kin. Some, however, just can't seem to let that one bloke in the tavern who cross you go. The Path of the Grudge Bearer is for those who seek the demise of those who have been wronged on a deeper level. Their rage fuels their utter destructive crave for those who slighted them dearly. Depending on your background, you may keep a "Book of Grudges" to remind you that you will not rest until every single person is destroyed that cross
They Have Wronged Us
Starting at Level 3 when you choose this path, you start to form the list of those that have wronged you. Choose two humanoid races and a creature type. Alternatively you can choose two creatures types to feel the wrath of your rage for what they've done to you. Additionally at 6th and 14th level, you can choose one additional creature or humanoid to add to your list of grudged enemies. You gain a language associated to your grudged enemies. Once you choose those who have wronged you you gain the following benefits.
- While raging, you deal double plus half your barbarian level when you deal rage damage, to your grudged enemy.
- You gain advantage on Intimidation checks against your grudged enemy. As an action you can make an Intimidation check against your grudged enemies wisdom save. On a fail, the creature is frightened of you until the end of it's next turn.
- You gain advantage on spell saves against being frightened or charmed by your grudged enemy.
- When recalling information on your grudged enemy, you are considered proficient in the History skill.
Satisfy the Grudge
Starting at 6th level, the grudge set upon your enemy must be satisfied. You gain the ability to stay in combat longer against your grudged enemy. When you hit with an attack against your grudged enemy you gain the following benefits:
- You are able to make a bonus attack against the same grudged enemy or any enemy of the grudge type within 5ft.
- On a Critical Hit you gain temporary hit points equal to your barbarian level.
- If you are hit by a grudged enemy, you can use your reaction to make a melee attack. You may use this a number of times equal to your Rage amounts. Once you have used all of these, you may only regain them after taking a short or long rest.
With Our Dying Breath
Starting at 10th level, you're hatred for your grudged enemy pools into your allies around you. While within 30 ft of you while you are raging, your allies take half damage against your grudged enemies. If an ally is hit by an attack by your grudged enemy you may use your reaction to bolster them, allowing them to make a reaction attack if they are within 5ft of the grudged enemy. Your allies also gain additional damage dealt equal to your base rage damage.
Let Them Come
Starting at 14th level, you're rage for your grudged enemy fuels you at it's highest peak in battle. While you are raging and facing your grudged enemy you reduce the damage taken while raging by another half. Additionally when you are brought to 0 hit points, if there is a grudged enemy within 30 ft of you you continue to fight on. You still suffer from death saving throws and by taking additional damage while at 0 hit points. If you fail three death savings throws or are not brought back above 0 hit points, you die when your rage ends.
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