Warlock
Base Class: Warlock

The Serpent God dwells on the Demonic Plane, far concealed from the Heavenly and Mortal planes that most beings operate on. However, it has enough power to reach into the Mortal realm and gift abilities to those willing to swear it as their patron. Those who are willing to give their mortal soul and body over to it become Unleashed Warlocks with power to rival even some deities of the Heavenly and Demonic planes. By swearing over to it you gain specialized warlock abilities, and after reaching a certain strength, may give yourself over to it and become a godlike mortal who has lost all sense of reason, and become only power incarnate. The Serpent God has existed since the beginning of time, battling across the 

Extended Spell List

The Serpent God lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Serpent's Blessing

Starting at 1st level, whenever you lose hit points, regain that many hit points divided by four. 

Forbidden Connections

Starting at the 6th level you can now communicate and form pacts with your patron to gain more power. Once per long rest, you may concentrate for one hour and converse with your patron. You may choose to sacrifice one of the following: A trait or ability of your class or race, a feat, or a non-cantrip spell. When you sacrifice one of them, they are immediately removed from your /character, and you may now choose to gain one of the following abilities. You cannot choose an ability more than once and must choose them in order. 

Furious Transformation: You become an extra foot taller, gain +1 to Strength, your eyes become serpentine, and your alignment shifts to chaotic neutral. 

Enhanced Ability: You gain +1 to four ability scores of your choice. 

Energy Weapon: Enhance a weapon you own, adding +2 to hit and an extra 1d6 damage. 

Unleashed Potential: You level up. 

Final Transformation: You become a hybrid between your race and a snake, gain +1 to all ability scores, and your alignment shifts to chaotic evil. 

 

Forbidden Prayer

beginning at 10th level, you may expend one action on your turn to pray to the Serpent God. When you do, roll a d8. If you get above a 2, you gain an additional 10 movement speed, and +2 to your charisma, AC, and intelligence scores. However, if you roll a 2 or lower, your patron is displeased with you and you take 5 psychic damage and gain disadvantage on intelligence and wisdom checks until you take a short or long rest. 

Unleashed Power of the Serpent God

Once you reach 14th level, your patron approaches you with an offer. Surrender your soul and body to it and you become a vessel for near-infinite godly power. If you accept, your` ability scores all become 30. your AC becomes 30, your movement speed is 60 for walking and 80 for flying, where you levitate. You can fire energy blasts from your hands, each dealing 2d10 damage +5 each, and they automatically hit, and you can cause a giant pillar of energy to blast that area around you, dealing 20d10 to anyone in the radius of 10x10 feet, destroying all objects in its path. However, your patron now has full control over you and can force you to perform any action it wishes. 

Comments

Posts Quoted:
Reply
Clear All Quotes