Fighter
Base Class: Fighter

There are those that fight with lithe, graceful motions and dance when they attack. There are others that fight from a distance, keeping themselves out of the fray and selecting their targets with precision. You are neither of these. Armed to the teeth and clad in the heaviest of armors, carrying all manner of weapons to rip, tear, bash, and kill, you are an immovable force of steel and fury. You run straight into the fray, risking life and limb to protect those you care for and destroy those who oppose you. You are a Stalwart Defender, a bastion of strength and dominance. Let your enemies shake in their boots, for they won't need them for long.

Improved Physique

Beginning when you choose this archetype at 3rd level, you gain advantage on Strength saving throws while wearing heavy armor. You also count as a size larger when determining carrying capacity.

Immovable

Starting at 7th level, you cannot be moved by non-magical means while wearing heavy armor.

In addition, you have advantage on saving throws against being frightened.

Agile Retribution

At 10th level, you can use a reaction to move up to half your speed and make a melee attack against a creature that makes a melee attack against an ally and damages them.

Impenetrable Defense

Starting at 15th level, you can use an action to hunker down in your armor. You become incapacitated until you use a bonus action to end this effect. While using this ability, you gain a +5 to your AC and end any active fear, charm, and stun effects on yourself.

Unbreakable

At 18th level, you gain resistance to bludgeoning, slashing, and piercing damage while wearing heavy armor.

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