Base Class: Rogue
Sometimes, finesse and elegance aren't enough to solve problems, especially when people don't get the hint. Enforcers are necessary everywhere in the world, and plenty of rogues will gladly accept payment to stand guard and occasionally roughhouse someone failing to mind their own business.
Bouncer
3rd-level Enforcer feature
When you choose this archetype at 3rd level, you gain proficiency in the Intimidation skill, as well as martial weapons, medium armor, and shields, if you don’t already have proficiency with them.
Overwhelm
3rd-level Enforcer feature
Starting at 3rd level, you no longer need to find cracks in your enemies' defenses - you can make them yourself. You can apply your Sneak Attack damage to any kind of attack roll, not just finesse and ranged weapons. All other Sneak Attack rules still apply.
Flawless Inspection
9th-level Enforcer feature
At 9th level, your ability to scrutinize suspicious individuals and objects sharpens to near perfection. You have advantage on Insight, Investigation, and Perception checks, and gain Truesight out to 10ft.
Shrug It Off
13th-level Enforcer feature
Starting at 13th level, you're used to relying on force when people don't behave.
You can add your Strength modifier to all saving throws (minimum of 1).
Steadfast
17th-level Enforcer feature
Starting at 17th level, you can make yourself nearly impossible to fell. If you don't move on your turn, you can use your action to recover hit points using any amount of your Hit Dice. The first time you use this feature each day, any Hit Dice you roll are not expended; thereafter, they are spent as normal. You also have advantage on saving throws against all conditions.
Previous Versions
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12/28/2021 12:35:35 PM
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12/31/2021 10:55:20 AM
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