Ranger
Base Class: Ranger

Only someone true of heart and with great wisdom can access the power grid.

It's Morphing Time

At 3rd level, you gain one of the following colored battle suit of your choice. You have been granted access to the morphing grid. As a bonus action you can summon a battle suit that assumes the stats of your chosen color. When your battle suit is equipped you gain temporary hit points and AC equal to your chosen color. Your battle suit last for 30 minutes or 10 rounds of combat which ever comes first. You can use this feature a number of times equal to your wisdom modifier, and you regain all expended uses when you finish a long rest.

Black

Your stats originate from a White dragon wyrmling.

You gain a +2 to attack roles when using a battleaxe.

You are immune to cold damage.

Blue

Your stats originate from a Blue dragon wyrmling.

You gain a +2 to attack roles when using trident.

You are immune to lightning damage.

Pink

Your stats originate from a Silver dragon wyrmling.

You gain a +2 attack role when using a short bow.

You are immune to cold damage.

Red

Your stats originate from a Red dragon wyrmling.

You gain a +2 ro attack roles when using a longsword.

You are immune to fire damage.

Yellow

Your stats originate from a Golden dragon wyrmling.

You gain a +2 ro attack roles when using daggers.

You are immune to fire damage.

Power of the Ninjetti

At 7th level, your battle suit gains the Str, Dex, and Con modifiers of your chosen color added to your own.

Power Blaster

At 11th level, you may use the breath weapon damage with the melee weapon of your chosen color. You can use this feature a number of times equal to half your proficiency bonus rounded down, and you regain all expended uses when you finish a long rest.

We Need Dinozord Power, Now!

At 15th level, you gain a dinozord of you chosen color. You can summon a dinozord as an action and it will emerge at the beginning of your next turn. You may use a bonus action to mount your dinozord, when you do so it will obey all commands you give it. While mounted you may only command your zord. Your zord shares your hit points, they are added to your zords total.Your zord is active for 3 minutes or until you dismiss him back to the depths. You can summon your zord once per day.

If all five zords are summoned you can use one action to combine them to form the Megazord. All five Rangers have control of the Megazord. It may only move on the turn of the player with the lowest initiative.

Black

You can summon a mechanized version of Mastodon. It has doubled attack damage and counts as a construct.

Blue

You can summon a mechanized version of Triceratops. It has doubled the attack damage and counts as a construct.

Megazord

When all five dinozords are combined it creates the Megazord. The Megazords stats originate from Marut.

Pink

You can summon a mechanized version of Pteranodon. It has triple the hit points and attack damage, and counts as a construct that is large.

Red

You can summon a mechanized version Tyrannosaurus. It counts as a construct.

Yellow

You can summon a mechanized version of saber tooth tiger. It has double hit points and attack damage. It counts as a construct that is huge.

Power Image

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