Barbarian
Base Class: Barbarian

Primal Energy surges into your body and you become the dire beast within.

Dire Rage

While raging, you can choose to enter a Dire Rage.  You grow one size into a dire version of yourself and can make a an extra attack on your turn. While in this form, you are limited to Claw, Bite and Tail attacks. When your rage ends, you suffer one level of exhaustion.

Seeing Red

While Raging, you can’t be charmed or frightened and have resistance to Psychic Damage. If you are charmed or frightened when you enter your rage, the effect is suspended for the duration of the rage.

Hack and Bite

While Dire raging, once per round, you are able to use your attack action make a multi-attack of 2 claw attacks and a bite attack against any opponents in range.

Terrifying Presence

Beginning at 10th level, while in a Dire Rage, you can use your action to frighten creatures with your menacing presence. When you do so, all creaturse that you can see within 30 feet of you. If the creature can see or hear you, it must succeed on a Wisdom saving throw (DC equal to 8 + your proficiency bonus + your Charisma modifier) or be frightened of you until the end of your next turn. On subsequent turns, you can use your bonus action to extend the duration of this effect on the frightened creature until the end of your next turn. This effect ends if the creature ends its turn out of line of sight or more than 60 feet away from you.

If the creature succeeds on its saving throw, you can’t use this feature on that creature again for 24 hours.

Strike Back

Starting at 14th level, when you take damage from a creature that is within 5 feet of you, you can use your reaction to make a claw attack against that creature.

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