Base Class: Fighter
You archeaft the power to control youre inner spirit, in forem of a drgon by harde taraining und Meditation.
As you reward you now can unleche youre spirituel power in forme of a Dragon.
Wilde soul
starting at 3rd level you couse a Dragon color
Blue Dragon Lightnig
Brass Dragon Fire
Bronze Dragon Fire
Gold Dragon Fire
Green Dragon Poison
Red Dragon Fire
Silver Dragon Cold
White Dragon Cold
Black Dragon Acid
Copper Dragon Fire
You gane the Abilety to unleche you inner Dragon a number of time equal to youre CON modifire regaining all charges after a short rest.
If you do so you gane the following Abiletys fore 1 min. depending on the Damage type of youre Weapon:
-Slashing: as youre spiritual dragon sorounds youre blade youe deale elemental damage (Depending on youre Dragon type) equal to youre profishency modifire
-Pircing: Youre Spiritual Dragon guids youre striks you gane a bonus equal to youre prficency modifire, if you youre total to hit is grater than 20 you deal elemental damage (Depending on youre Dragon type) equal to the number you rolled over 20.
- Blugening/Heavy Weapon: The Power of youre siritual Dragon improves the power of youre impact. If you score a Hit the enemy hase to take a STR save (save dc 8+STR+Perficency) one a fail it is ether knocked prone ore knocked 10ft in any direction. If you hit a crature that is Prone you deal an exte 1d4+youre prficency modifire elemental damage (Depending on youre Dragon type)
In adition you gane resistance to the Damage type Depending on youre Dragon type.
Wilde Spirit
Starting at 7th Level Do to the strenght of youre spiritual power you have avantage on saving throws aganst being charmed or frightend
Unleache of the Dragon
Sarting at 10th level you gane the abilety To unleach youre inner Dragon
Depending on the Damage type of youre wapon you gane the abilety to use one of the following features once per short rest while you use youre "wild soul" abilety:
-Slashing: You can use youre action to dash Forward 30ft in a straied linein every direction hiting every enemy within 5ft of the line with an close combat atack. While using this feature you do not tutch the flore.
-Pircing: You can use yure action to charge forward in a straied line. The first creatur youre colide with gets an automatic hit. youre spiritual power expends in to an explosion witch has a 15ft .cone forme every creatur un this cone taks Elemental Damage(Depending on youre Dragon type) equal to youre proficency modifire.
-Bludgening/havy weapon: You chanel all of youre Maight. you jump up to 15tf. high and up to 20 ft. whide and smash youre wapon on the flore unleching an shockwave that deals 1d12+str+proficency modifire Elemental Damage(Depending on youre Dragon type)to all Enemys within range
Surounded by the spirit Dragon
Startin at 15 level you are sorounded by youre inner Dragon
Whenever you use youre Wilde soul abilety you are guarded by youre spiritual Dragon. Whenever you get hit by an Attack the damage of this Attack is reduced by youre Con. modefire.
If you get hit in close compat you alsow deal Elemental Damage(Depending on youre Dragon type) equal to youre con modefire.
Alsow if you HP would get reduced to 0 ore below, youre Wilde soul abilety insted ends.
Becoming one with the Dragon
Starting at 18 level you are one with youre inner Dragon.
While you use youre Wilde soul abilety you gane the following features:
-You gane a fliyng speed of 25ft.
-youre AC is increased by +2
You alsow gane an abitety depending on youre Wapons damage Type, wich you can use once per Wilde soul use using youre action:
-Slashing: you slash threw the air with youre wapon creating a transparent blade that flies threw the air. It is 10ft. wide and flyes 60ft wide. avery Enemy that te Blade colides with has to take a dex. save(Save DC 10+Perficency+STR ore DEX) the Creatures take 5d10+perficency modifire elemental damage (Depending on youre Dragon type) on a failed save it takes half damage.
-Pircing: you shot a Thin beam of light from the tip of youre Weapon. This attack hase a renge of 100ft./300ft. it deals 6d12 elemental damage (Depending on youre Dragon type).
-Blugening/Havy weapon: You smash youre wapon in to the ground creating an shockwave that originates from you. The shockwave is a 30ft. cone, every creature in the cone hase to take a CON save (save DC 10+STR+perficency modifire)ore is knocked prone and suferes 6d6 and half as mutch on a failed one. Alsow the cone is treatet as dificult Tarain
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