Base Class: Warlock
Did you strike a deal with an old, sickened wizard wanting to maintain their legacy through the ages? Are you being mind-controlled by a devious mind flayer arcanist who wants to use you for its evil goals? Did a lich’s ritual to lichdom partially fail and had to choose you as its phylactery? Are you actually a living corpse brought to life by a powerful necromancer whose magic is granting you abilities? Whatever the source of your power is, and the goals of your patron are, and whether you know about them or not, a being of great arcane knowledge Is granting you a fraction of their power.
Expanded Spell List
The Archmage lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
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Archmage Expanded Spells |
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Spell Level |
Spells |
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1st |
Detect Magic, Magic Missile |
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2nd |
Levitate, Wristpocket |
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3rd |
Fireball, Leomund’s Tiny Hut |
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4th |
Divination, Polymorph |
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5th |
Bigby’s Hand, Summon Draconic Spirit |
Wizardly Secrets
At 1st level, you learn one cantrip of your choice from the Wizard spell list. It counts as a warlock cantrip for you, but it doesn’t count against your number of cantrips known.
In addition, you can cast any warlock spell you know as a ritual if that spell has the ritual tag.
Well of Arcane Power
At 1st level, you gain an additional Warlock spell slot which levels up as normal.
Gifted Knowledge
At 6th level, you gain proficiency in the Arcana, History and Religion skills if you don’t already have it. Your proficiency bonus is doubled for any ability check you make that uses any of these skills.
Arcane Droplet
At 10th level, your patron bestows you with a larger source of arcane power. You gain three 1st level spell slots, which you can use to cast 1st level spells you know. You gain an additional 1st level spell slot at 17th level. You regain expended uses of these spell slots when you finish a long rest.
Eldritch Missile
Starting at 14th level, you learn the Eldritch Blast cantrip if you don’t already know it. It doesn’t count against your number of cantrips known. When you cast it, you can choose one of the beams to hit its target if you can see them without making an attack roll. When you reach 17 level, you can cause two beams to hit without making an attack roll.
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