Base Class: Wizard
you have been trained in the ways of creating things in this world it is your mission to create something awesome and win eternal glory...either through immortality, or creating life
Alchemy equipment
You gain proficiency with the disguise kit,forgers kit and alchemy bag
alchemy,minor
you know how to make gold and minor magical items,starting at lvl 2
roll a d20 plus your int mod to find out if:
1-10:you fail
11-15:instead of a magical item you create an item,your potentail gold turns to silver
16-19:you create a minor magical item, gold is created
20: you create platinum, or a suprior item
enchanting items
starting at lvl 2 you may create a magical item of a larger creation, this can be used more than once a day unlike alchemy, the rolls are the same for alchemy except a 5-10 or higher garuntees you a +1 item
create being
startin at tenth level you gain the abilty to create sentient beings as long as you have the time and energy to create them
(1:homunculus:4 days...cr of 1 is our servant
(2:beast with a cr of half your overall level
(3.golem
alchemy major
at this level you have learned to create 1 legendary item of your chioce, from alchemucal history
example: Philosphers stone:may bring one or more person to life with quadruple there health or may make one person totally immortal depending on the potency of the roll(roll a d20 to see how potent)
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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2/7/2019 8:54:53 PM
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25
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1
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5e
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Coming Soon
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