Base Class: Cleric
Truth Domain Deities
Deities of Truth tend to be good-aligned, based around peace and law, but centric around what might be seen as right.
|
Example Deity |
Pantheon |
|
Athena, Goddess of Wisdom and Civilization |
Greek |
|
Bahamut, God of Justice and Nobility |
Dawn War |
|
Eldeth, Goddess of Peace |
Faerun |
|
Kiri-Jolith, God of Light and Law |
Greyhawk |
|
Rao, God of Light and Law |
Greyhawk |
|
Tyr, God of Justice |
Faerun |
Domain Spells
1st-level Truth Domain feature
Choosing the Truth Domain grants you spells at the listed cleric levels according to the Truth Domain spells table.
Truth Domain Spells
| Cleric Level | Spells |
|---|---|
|
1st |
Detect Evil and Good, Sanctuary |
|
3rd |
Calm Emotions, Zone of Truth |
|
5th |
Beacon of Hope, Tongues |
|
7th |
Aura of Purity, Divination |
|
9th |
Hallow, Scrying |
Implement of Truth
1st-level Truth Domain feature
You gain proficiency in the Insight. If you are already proficient, gain half-expertise in it instead
Blessing of the Soothsayer
1st-level Truth Domain feature
You can use your action to touch a willing creature other than yourself to give it advantage on any Insight. checks (If it is good-aligned), Performance. checks (If it is neutral), or Deception. checks (if it is evil). This feature can be used 3 times per day, and wears off after either 1 hour or if it is used on another creature.
Channel Divinity: Honesty Aura
2nd-level Truth Domain Feature
You can use your Channel Divinity to set the minds of those within 30 feet of you at ease. When this feature is active, all creatures that can understand your words will know the truth in the words you speak, as well as perceive any lies you tell.
Whispers of Truth
6th-level Truth Domain Feature
When people are speaking to you, you may roll a religion check. If the roll is 15 or higher, you hear the voice of your god speaking to you, warning you to press for more information, or reassuring you that the words being spoken around you ring true.
Truth's Eyes
10th-level Truth Domain Feature
All rolls made against you for deception are made with disadvantage.
Mind of Truth
17th-level Truth Domain Feature
Whenever someone tries to approach you with the goal to hide their true intent, they must make a WIS save equal to the cleric's spell save DC. On a failure, they instead are compelled to tell you exactly what their true intent is.
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