Base Class: Barbarian
The Path of the Blighted Warrior connects barbarians to their natural origins. They pull strength from nature itself to strengthen their physical forms, allowing them to endure the hardships that come with life. Blighted barbarians do not push away death and decay, they instead embrace them and adopt them for their own benefit.
Organic Husk
Starting when you select this path at 3rd level, you can harness natural energy to bolster your physical form. When you enter a rage your skin mutates and grows natural scales. At the end of each of your turns while raging, you can choose to take necrotic damage equal to half your barbarian level rounded up plus your constitution modifier to shoot out virulent thorns from your skin. Any creatures of your choice up to 10ft away from you take necrotic damage equal to the damage you took. You can alternatively focus this blast on a single target dealing double the damage you take instead. The necrotic damage you take from this ability cannot be reduced in any way.
Arboreal Knowledge
Also at 3rd level, you gain a supernatural understanding of the living world as its energy ripples through your veins. You know the sylvan language and you gain proficiency in both the nature and survival skills. You can also use your constitution modifier for any nature and survival ability checks instead of their normal modifiers. You have advantage on any ability check to learn or recall details about plants.
Cellular Reconstruction
At 6th level, your connection to the natural world let’s you rejuvenate at a rapid pace. You have the ability to absorb energy from the living things around you. While raging, you can use a bonus action to consume one of your hit dice and regain hit points equal to the roll plus your constitution modifier (minimum of 1).
You also regain all hit dice back when you complete a long rest.
Malignant Permeation
Also at 6th level, your body becomes acquainted with the things that bring decay. You are immune to disease and resistant to necrotic damage.
Grasping Surge
At 10th level, your natural connection overflows beyond your normal form. Whenever you enter a rage, grasping vines explode out of your body, slowing down creatures around you. You emit a 10ft aura of foliage that counts as difficult terrain for your enemies. As a bonus action, you can also send out one of these appendages to strike at one creature of your choice that you can see within 15 feet. The target must succeed on a Strength saving throw or be pulled up to 10 feet in a straight line towards you taking magical piercing damage equal to double your rage bonus.
Consume Vitality
Beginning at 14th level, whenever you reduce a creature to 0 hit points, you can bolster yourself with their fleeting life energy. You regain a number of hitpoints equal to twice your constitution modifier. You may also use your reaction to move up to half your speed without provoking any attacks of opportunity and make a single melee weapon attack as part of that reaction.
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