Base Class: Fighter
Law and Order is a necessity for civilized life, so it comes to question who delivers said justice. While politicians write the law, you enforce the order. As an executioner you are ready to dish out punishment as the system you live in requires, and that often falls under your heavy blade. Alternatively, you might see yourself as judge, jury, and... you know. You seek retribution in the most painful way possible, painful for your foes that is.
Executioners swing
When you choose this archetype at 3rd level you receive an attack meant to finish your opponent. When you use the attack action while wielding a weapon with the two handed property, you may add a number of d4's equal to your strength modifier instead of adding your strength bonus. You can only do this on one attack per turn, and you can use this feature a number of times per combat equal to your dexterity modifier.
interrogator
Knowledge is power, you may not be much of a charmer but thanks to the nature of your work and the grim aura it leaves you You gain expertise in intimidation. Additionally, if a creature is restrained and you "Extract Information" then they must make a wisdom saving throw (DC = 8 + proficiency bonus + strength). On a fail they are under the affect of the Zone of Truth spell. On a success they are unaffected and are immune to follow-up attempts for 24 hours. you can use this feature a number of times equal to your charisma modifier.
this unlocks at 3rd level
Justice
when you reach 5th level you heal off enacting your punishment. during combat, if you land the killing blow on any foe and deal overkill damage you can choose to take the excess as healing
On Death's Door
By 10th level your blade has seen plenty of blood. Death wreaks from your hands, and creeps onto the battlefields when imminent. When a creature is under a quarter of its max hp, any damage dealt by you deals 1d12 necrotic damage that ignores resistance. Creatures that are normally immune to necrotic damage are resistant to your necrotic damage.
once you reach 18th level the trigger of this feature now only requires the creature to be under half health.
Face of Death
Execute
When you use your Executioner's Swing the damage dice are replaced by d8's. if a creature is killed with this feature then you may chose up to 5 nearby creatures to regain hit points equal to half the damage dealt. the second part of this feature can only be used twice per short rest
Previous Versions
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3/9/2019 12:08:31 AM
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