Base Class: Blood Hunter
When you reach 3rd level, you discover your Titan blood. You can shift into a Titan as a reaction when you have suffered slashing or piercing damage Once undergoing these conditions a few things happen.
Titan Shift: You change into a Titan of your choice. Choose one of the following options, but be careful, because you cannot pick a new Titan later. Once you decide what Titan you want, that is the only Titan you can transform into. your choices are listed below:
- The Attack Titan (Attack Power): A combat-focused Titan that is meant to be in the vanguard of the attack and face the enemy head-on.
- The Armored Titan (Defense): A Titan with great defensive capabilities. While being relatively weak in combat in terms of Titan standards, the Armored Titan is an unstoppable force that can charge through almost anything.
- The Jaws Titan (Mobility): A relatively small Titan that can climb on buildings and trees, and has a massive set of jaws that can break through the hardest materials known to man.
- The Cart Titan (Speed): A Titan that walks on all four legs for the extra speed.
- The Female Titan (Agility): Another combat-focused Titan that specializes in critical moves and quick movement.
- The Beast Titan (Strength): Simply put, the Beast Titan is the physically strongest Titan out of the Titanshifters, and can throw heavy objects a great distance.
- The War Hammer Titan (Weapons): A unique Titan that controls it's Titan form from a crystal made out of hardened Titan skin. Can use it's powers to conjure weapons and traps out of thin air.
- The Colossal Titan (Size): This Titan is notable for its massive size. Its body mass gives it overwhelming physical strength but to compensate this, its immense size makes its movements very slow.
- The Founding Titan (Control): Instead of being built for fighting and defending, the Founding Titan is able to control who's around them to a significant degree.
You can stay as a Titan for minutes equal to double your Blood Hunter level. Once these minutes are up, or you want to become a humanoid again before that, you can use your action to have your Titan form will fall to the ground, and you will burst out of the Titan's nape. The body will evaporate into steam over the course of the next 1d4 minutes.
You transform under the affects of the true polymorph spell, except you keep your Intelligence, Wisdom, and Charisma scores, as well as your personality and alignment. Your physical body is still in the nape of the Titan, but is melded with it slightly so you see out of the Titan's eyes, and such. When you transform, you instantly regain any lost limbs, all non-magical conditions on you are removed, and you regain all of your lost hit points. Any damage you take is done to your Titan form, unless it is psychic damage done to you or damage done to your nape, this instead deals damage to your character directly.
Every time you transform, you must make a DC 15 Wisdom saving throw or lose control of your titan form. If you lose control, your titan form goes under the affects of the confusion spell. You can re-roll the save at the start of each of your turns, ending it on a success. If you spend at least one minute in concentration before you transform, you don't have the make the check.
When you come out of the Titan, you gain one level of exhaustion.
You can use this feature once per long rest.
Control: When you reach 7th level in this class, you no longer have to make a Wisdom when you transform to avoid confusion and you can transform as an action by taking one hit point.
Regeneration: At 7th level, because you have transformed into a Titan so many times, you can regenerate hit points in humanoid form. You can heal 1 hit point every minute indefinitely. This feature also regenerates small scars and relativity obsolete injuries, like losing a finger or a tooth, and regenerates bigger injuries like severed limbs over the course of a few hours. With your regeneration feature, you can also go into a boost mode that heals you faster. As an action, you can enter rapid-regeneration mode. When activated, you can heal 10 hit points per minute (1 per turn) instead of 1 until this feature is shut off. When you enter rapid-regeneration mode, you cannot turn into a Titan because your body is too focused on healing you. You can end rapid-regeneration mode as an action. The first time you drop under 0 hit points, or you become unconscious with under half of your total hit points, you automatically enter rapid-regeneration mode and you cannot shut it off until you are have at least half of your maximum hit point, though if reduced to 0 hit points while in rapid-regeneration mode you will remain at 0 hit points and make death saves as per normal. If you enter rapid-regeneration mode this way, you are unconscious until you have half of your hit point maximum. This can only be done once per long rest. This feature ceases to function when you are in your Titan form, as it already heals for you.
Titan Steam: At 11th level, you gain the ability to release steam from your body in Titan form. When transformed into a Titan, you can spend 35 hit points as an action or reaction to force all creatures within a 120 ft. radius to make a DC 20 Dexterity saving throw, and you become stunned until the end of your next turn. On a failure, they take 10d10 fire damage. On a success, they take half as much damage. This feature can be used once, regaining use at the end of a long rest.
Skin Hardening: At 15th level, you can harden the skin of your Titan form so that only adamantine and heavy-impact weapons could break through it. As an action or reaction, while in your Titan form, you can turn a portion of it's skin into hardened Titan skin, an almost indestructible material that weighs next to nothing more. When used, it remains for one minute before dissipating. This feature can only be used once per titan shift. If a hand or foot is hardened, the attack coordinating to that limb deals double damage.
Mastery Of the Shift: When you reach 18th level in this class, you can stay in your Titan form indefinitely and you can transform into a titan as many times as you want. Keep in mind that it still takes an action to leave your current titan but you do not take a point of exhaustion. If you transform more than once in the same day, you do not regain all of your hit points when you transform the second time or anytime after that.
Titan Shift
Titan Shift: You change into a Titan of your choice. Choose one of the following options, but be careful, because you cannot pick a new Titan later. Once you decide what Titan you want, that is the only Titan you can transform into. your choices are listed below:
- The Attack Titan (Attack Power): A combat-focused Titan that is meant to be in the vanguard of the attack and face the enemy head-on.
- The Armored Titan (Defense): A Titan with great defensive capabilities. While being relatively weak in combat in terms of Titan standards, the Armored Titan is an unstoppable force that can charge through almost anything.
- The Jaws Titan (Mobility): A relatively small Titan that can climb on buildings and trees, and has a massive set of jaws that can break through the hardest materials known to man.
- The Cart Titan (Speed): A Titan that walks on all four legs for the extra speed.
- The Female Titan (Agility): Another combat-focused Titan that specializes in critical moves and quick movement.
- The Beast Titan (Strength): Simply put, the Beast Titan is the physically strongest Titan out of the Titanshifters, and can throw heavy objects a great distance.
- The War Hammer Titan (Weapons): A unique Titan that controls it's Titan form from a crystal made out of hardened Titan skin. Can use it's powers to conjure weapons and traps out of thin air.
- The Colossal Titan (Size): This Titan is notable for its massive size. Its body mass gives it overwhelming physical strength but to compensate this, its immense size makes its movements very slow.
- The Founding Titan (Control): Instead of being built for fighting and defending, the Founding Titan is able to control who's around them to a significant degree.
You can stay as a Titan in minutes equal to double your Blood Hunter level. Once these minutes are up, or you want to become a humanoid again before that, you can use your action to have your Titan form will fall to the ground, and you will burst out of the Titan's nape. The body will evaporate into steam over the course of the next 1d4 minutes.
You transform under the affects of the true polymorph spell, except you keep your Intelligence, Wisdom, and Charisma scores, as well as your personality and alignment. Your physical body is still in the nape of the Titan, but is melded with it slightly so you see out of the Titan's eyes, and such. When you transform, you instantly regain any lost limbs, all non-magical conditions on you are removed, and you regain all of your lost hit points. Any damage you take is done to your Titan form, unless it is psychic damage done to you or damage done to your nape, this instead deals damage to your character directly.
Every time you transform, you must make a DC 15 Wisdom saving throw or lose control of your titan form. If you lose control, your titan form goes under the affects of the confusion spell. You can re-roll the save at the start of each of your turns, ending it on a success. If you spend at least one minute in concentration before you transform, you don't have the make the check.
When you come out of the Titan, you gain one level of exhaustion.
You can use this feature once per long rest.
Armored Titan
The Armored Titan (Defense): A Titan with great defensive capabilities. While being relatively weak in combat in terms of Titan standards, the Armored Titan is an unstoppable force that can charge through almost anything.
When you use the Titan Shift ability, you switch into the Armored Titan using the Stat block bellow.
Attack Titan
The Attack Titan (Attack Power): A combat-focused Titan that is meant to be in the vanguard of the attack and face the enemy head-on.
When you use the Titan Shift ability, you switch into the Attack Titan using the Stat block bellow.
Beast Titan
The Beast Titan (Strength): Simply put, the Beast Titan is the physically strongest Titan out of the Titanshifters, and can throw heavy objects a great distance.
When you use the Titan Shift ability, you switch into the Beast Titan using the Stat block bellow.
Cart Titan
The Cart Titan (Speed): A Titan that walks on all four legs for the extra speed.
When you use the Titan Shift ability, you switch into the Cart Titan using the Stat block bellow.
Colossal Titan
The Colossal Titan (Size): This Titan is notable for its massive size. Its body mass gives it overwhelming physical strength but to compensate this, its immense size makes its movements very slow.
When you use the Titan Shift ability, you switch into the Colossal Titan using the Stat block bellow.
Female Titan
The Female Titan (Agility): Another combat-focused Titan that specializes in critical moves and quick movement.
When you use the Titan Shift ability, you switch into the Female Titan using the Stat block bellow.
Founding Titan
The Founding Titan (Control): Instead of being built for fighting and defending, the Founding Titan is able to control who's around them to a significant degree.
When you use the Titan Shift ability, you switch into the Founding Titan using the Stat block bellow.
Jaws Titan
The Jaws Titan (Mobility): A relatively small Titan that can climb on buildings and trees, and has a massive set of jaws that can break through the hardest materials known to man.
When you use the Titan Shift ability, you switch into the Jaws Titan using the Stat block bellow.
Warhammer Titan
The War Hammer Titan (Weapons): A unique Titan that controls it's Titan form from a crystal made out of hardened Titan skin. Can use it's powers to conjure weapons and traps out of thin air.
When you use the Titan Shift ability, you switch into the Warhammer Titan using the Stat block bellow.
Control
When you reach 7th level in this class, you no longer have to make a Wisdom when you transform to avoid confusion and you can transform as an action by taking one hit point.
Regeneration
At 7th level, because you have transformed into a Titan so many times, you can regenerate hit points in humanoid form. You can heal 1 hit point every minute indefinitely. This feature also regenerates small scars and relativity obsolete injuries, like losing a finger or a tooth, and regenerates bigger injuries like severed limbs over the course of a few hours. With your regeneration feature, you can also go into a boost mode that heals you faster. As an action, you can enter rapid-regeneration mode. When activated, you can heal 10 hit points per minute (1 per turn) instead of 1 until this feature is shut off. When you enter rapid-regeneration mode, you cannot turn into a Titan because your body is too focused on healing you. You can end rapid-regeneration mode as an action. The first time you drop under 0 hit points, or you become unconscious with under half of your total hit points, you automatically enter rapid-regeneration mode and you cannot shut it off until you are have at least half of your maximum hit point, though if reduced to 0 hit points while in rapid-regeneration mode you will remain at 0 hit points and make death saves as per normal. If you enter rapid-regeneration mode this way, you are unconscious until you have half of your hit point maximum. This can only be done once per long rest. This feature ceases to function when you are in your Titan form, as it already heals for you.
Titan Steam
At 11th level, you gain the ability to release steam from your body in Titan form. When transformed into a Titan, you can spend 35 hit points as an action or reaction to force all creatures within a 120 ft. radius to make a DC 20 Dexterity saving throw, and you become stunned until the end of your next turn. On a failure, they take 10d10 fire damage. On a success, they take half as much damage. This feature can be used once, regaining use at the end of a long rest.
Skin Hardening
At 15th level, you can harden the skin of your Titan form so that only adamantine and heavy-impact weapons could break through it. As an action or reaction, while in your Titan form, you can turn a portion of it's skin into hardened Titan skin, an almost indestructible material that weighs next to nothing more. When used, it remains for one minute before dissipating. This feature can only be used once per titan shift. If a hand or foot is hardened, the attack coordinating to that limb deals double damage.
Mastery Of The Shift
When you reach 18th level in this class, you can stay in your Titan form indefinitely and you can transform into a titan as many times as you want. Keep in mind that it still takes an action to leave your current titan but you do not take a point of exhaustion. If you transform more than once in the same day, you do not regain all of your hit points when you transform the second time or anytime after that.
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