Base Class: Sorcerer
Those who should not be can manifest powers from the paradox of their own existence
Paradoxical Spells
1st-level Paradoxical Existence feature
You learn additional spells when you reach certain levels in this class, as shown on the Paradoxical Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know.
Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be a divination or an enchantment spell from the sorcerer, warlock, or wizard spell list.
Paradoxical Spells
| Sorcerer Level | Spells |
|---|---|
| 1st | shield, silvery barbs |
| 3rd | borrowed knowledge, blur |
| 5th | blink, counterspell |
| 7th | banishment, dimension door |
| 9th | mislead, temporal shunt |
Paradox Creation
1st-level Paradoxical Existence feature
As an action, you can create a Paradox at a point you can see within 30 feet of you.
The Paradox is a representation of your character and allows you to occupy to spaces at the same time. You and the Paradox share the same initiative as well as the same pool of Hit Points; you can divide the HP up however you desire. If you die while the Paradox exists the Paradox becomes you. While casting spells, both you and the Paradox are valid origin points for the casting.
Any effects applied to you before the Paradox is created are also applied to the Paradox upon its creation
The Paradox exists for 1 minute unless it dies or becomes you. You cannot create another Paradox until after you finish a Long Rest unless you expend a sorcery point to do so.
Simulcasting
6th-level Paradoxical Existence feature
When you cast a spell of 2nd Level or higher while your Paradox exists, you can apply the Twinned Spell Metamagic at half the cost even if you did not choose the Twinned Spell Metamagic. If you did, you may select a different Metamagic to replace it.
Paradox Resolution
6th-level Paradoxical Existence feature
When you are targeted by an attack or subjected to a saving throw, you may use your reaction to destroy your Paradox and give all attacks against you disadvantage, and give yourself advantage on all saving throws, until the start of your next turn.
Paradoxical Nature
14th-level Paradoxical Existence feature
When you use your action to create a Paradox, you can expend sorcery points to create additional Paradoxes. You can have a number of Paradoxes equal to your proficiency bonus active at a time.
True Paradox
18th-level Aberrant Mind feature
Any effects applied to either you or one of your Paradoxes apply to all of the others as well
Previous Versions
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1/24/2022 11:01:41 PM
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Coming Soon
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