Base Class: Monk
A lightning based subclass created by u/Monkey_DM
Electric Speed
At 3rd level, your mastery of your ki manifests in a powerful lightning that courses through your body, enhancing it. You gain resistance to lightning damage and your movement speed increases by 10 feet.
Shocking Hand
Also at 3rd level, once per turn, you may spend 1 ki point to infuse your fists with electric power (no action required). For the rest of the turn, when you hit a creature with your unarmed strike, you deal additional lightning damage equal to your wisdom modifier. This extra damage cannot be added to hits from Flurry of Blows.
Lightning Fast Onslaught
At level 6. you have the speed and ferocity of a lightning bolt, allowing yo to strike your enemies in a rapid onslaught, before they even have the chance to act. You get a bonus to your initiative rolls equal to 1d4+ your Wisdom modifier (minimum of 1). In addition, on your first turn in combat, your movement speed is doubled, and you have advantage on attack rolls against any creature that hasn't taken a turn in the combat yet.
Powerful Fundamentals
At 11th level, your inner lightning has enhanced your entire body, you are deadly. Your fundamentals are far more lethal than most. You gain the following benefits:
-Flurry of Blows allows you to take a third unarmed strike as part of it, the damage of this attack is lightning damage instead of its regular damage.
- When you use Patient Defense and successfully dodge a melee attack, you can use your reaction to make a single unarmed strike against the attacker. That attack deals additional lightning damage equal to your Wisdom modifier.
- When you use Step of the Wind, your body partially turns into lighting, allowing you to move through other creatures and move through spaces as narrow as 3 inches wide without squeezing. You take 1d10 force damage if you end your turn inside an object or creature, and are pushed to the nearest empty space.
Unleashed Tempest
At 17th level, when you use Flurry of Blows you turn it into a lightning fast combo. Once you've performed the three attacks from your Flurry of Blows, you can spend 1 additional ki point to keep attacking the same target with another unarmed strike, which deals additional lightning damage equal to your Wisdom modifier. You can keep spending ki points in this way to keep pummeling your enemy into dust, until you miss an attack, change target, or the target dies, at which point the combo stops.
In addition if you move more than 30 feet in a turn, you gain a flying speed equal to your walking speed until the start of your next turn. You can maintain this flying speed if y move more than 30 feet on subsequent turns. If you don't, you fall at the end of your turn.







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