Base Class: Paladin
The Paladins of this Oath are always wearing two thin coats, and they are sworn to protect others who also do so. These Paladins gain powers either channelled through or from the coats.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Spread Coat. As an action you can spread your coat like wings. For 1 minute, you gain a flying speed of 20 ft. You can end this effect on your turn as part of any other action.
Strengthen Coats. As an action, you can reinforce your two coats. You get +1 to AC and resistance to bludgeoning, piercing and slashing damage dealt by nonmagical attacks that aren't silvered for 1 minute.
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Wearing Two Coats Spells
| Paladin Level | Spells |
|---|---|
|
3rd |
|
|
5th |
|
|
9th |
|
|
13th |
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|
17th |
Aura of Protection
Starting at 7th level, you and friendly creatures within 10 feet of you have resistance to cold damage, and you can take half the damage a creature in the radius took instead of them while you are conscious.
At 18th level, the range of this aura increases to 30 feet.
Graceful Coats
Beginning at 15th level, your Coats' air resistance protects you. You take half fall damage, and none if that makes it less than double your level in this class.
Coats' Bonding
At 20th level, as an action, you can merge with your Coats, becoming the same being. You gain both your channel divinity bonuses from this class, but the flying speed is 30 feet, the AC bonus is +2, and you regain 25 hit points.
Once you use this feature, you can’t use it again until you finish a long rest.
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Posted Jun 17, 2025They worship the coats
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Posted Jun 26, 2022what gods do they worship?
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