Base Class: Cleric
Can forage for an item per rest
Can run for much longer
Can craft a small potion
Can summon the power of nature
Hunter gatherer
Roll 1D4 to collect materials
On a 1 collect a toxic berry -deals 1d12 toxic damage(only activates if consumed)
On a 2 collect a bone -deals 1d6 bludgeoning damage
On a 3 collect a piece of meat -heal a creature for 2d4
On a 4 collect antlers -throw for 2d6 slashing damage
These base uses consume the item . You lose the item once you FINISH a rest you can still use the item during the rest
Channel divinity
You gain the ability to use your channel divinity to force any piercing damage weapons attack role to your wisdom score (you can only do this to your own attacks not anyone else's)
Sustained hunts
You are able to target a creature chasing them down . Every 15 feet of the chase you cover gain an extra 1d4 piercing damage for the next time the target is injured. This consume your full turn and any subsequent turns until the chase is ended . While in the chase you don't provoke attacks of opportunity. The chase ends early if the target takes damage or you are within 10 feet of the target creature.
Usable as many times as your wisdom modifier per long rest.
Primal potions
Can craft potions every rest or your action and bonus action items lost on rest can have a collected item and a potion if crafted on the same rest as using HUNTER GATHERER
Poisonous berries - throwable with a range of 30 feet and an aoe of 20 feet which deals 2d4 poison damage if a creature begins or ends it's turn in the area . Lasts 3 turns.
Bone- drinkable gives drinker advantage on next attack rolls and an extra 1d6 bludgeoning damage on next attack or damaging spell
Meat- drinkable drinker gains 1d12 temporary health points and 3d6 healing
Antlers- throwable with a range of 30 feet and an aoe of 20 feet creates difficult terrain which deals 1d4 slashing damage when a creature begins or ends it's turn in the area . Lasts five turns
Released primal forms
Takes an action to activate these forms and consumes your item from HUNTER GATHERER but can have a potion effect active from your PRIMAL POTIONS
Poisonous berries - ac drops to 5 but when you are hit deal 6d12 poison damage to the attack and 1d4 poison damage to creatures in an aoe if 5 feet away from you. Lasts as long as you wish .
Bone - grow sharp crushing teeth. Which deal 4d4 bludgeoning damage and 2d6 piercing damage counts as a piercing magical weapon for the purposes of your other abilities. Lasts 5 turns .
Meat - gain an extra 30 feet to your movement and any creature of your choice within 10 feet . Does not provoke attacks of opportunities. Lasts 1 turn.
Antlers - grow antlers any non magical attacks which come from outside 15 feet from you (and are within an area of 5 feet around you )are caught in the antlers and don't damage you . The damage from all stored attacks damage are released as piercing damage in an air of 10 feet. Also gains a charge attack of double your movement which has a DEX saving throw of DC 8 + proficiency bonus + your WIS modifier . Deals 4d12 piercing damage if the saving throw is a fail, or the target is grappled for a turn if the save is a success. Lasts 4 turns or until you store 3 attacks in your antlers.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/29/2022 9:41:05 PM
|
6
|
0
|
1
|
Coming Soon
|
|
|
1/30/2022 2:08:23 AM
|
4
|
1
|
--
|
Coming Soon
|
Comments