Base Class: Bard
Living in the wasteland forces people to adapt to new enviroments...
Leaded Song
When you join the College of Adaptation at 3rd level, you gain the ability to play a song long forgotten, imbued with the strength of lead they gain an AC bonus equal to your proficiency bonus + half the number rolled on a bardic inspiration dice, they also get an extra 5 radiation resistance (RR).
Adaptive Resistance
Also at 3rd level, you can use your reaction after getting attacked to coat yourself in an essence matching your character (ex. musical notes, stars, flowers, or another symbol of art or life that you choose). And you'll gain resistance to the primary damage type of the dealt damage.
This lasts for an amount of rounds equal to half your level (rounded up) + your charisma modifier
You can use this a number of times equal to your proficiency bonus.
Bardic Overload
At 6th level, you can double the amount of bardic inspiration dice, an ally can use, but the GM may remove one bardic inspiration dice from any future d20 roll made by the user of the double dice.
Rapid Evolution
Starting at 14th level, to keep up with the ever-changing tides of the wasteland, one must undergo rapid evolution, when you or an ally fails an attack or saving throw you can use your reaction to expend a bardic inspiration dice to give them advantage on that attack or that saving throw until a long rest, using 4 uses of bardic inspiration will give them permanent inspiration on that attack or saving throw (one permanent boosted attack per day).
Previous Versions
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1/22/2022 9:54:46 PM
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1/31/2022 10:47:49 AM
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