Base Class: Paladin
Paladins who have chosen the oath of wealth are holy warriors who fight for money. Most of them are mercenaries who fight for their own wealth, others are revolutionaries who fight to lift the people out of poverty.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Silver Aura. As an action, you can transform the weapons and ammo of everyone of your choise, within 30 feet, into silver weapons and ammo, using your Channel Divinity. This effect lasts one minute, after this the weapons and ammo return to their former materials.
Holy Arsenal. As an action, you can imbue one weapon that you are holding with the effect of holy water, using your Channel Divinity. For 1 minute, the attacks with that weapon add 2d6 of radiant damage if the target is a fiend or undead.
Cost Effective Spells
Starting at 7th level, Whenever you cast a spell that requires a material component, you may ignore the required value of that material component.
Additionaly, material components that you use are no longer consumed by your spells.
Spell Recycler
At 15th level, you learn to recycle the spells used against you. Whenever you get hit by an enemy spell, you may use your reaction to regain one of your used spell slots of your choise.
Golden Gaze
At 20th level, the paladin can, as an action, radiate with shining gold from the eyes for 1 minute. When a creature that can see the paladins eyes starts its turn within 30 feet of the paladin, the paladin can force a Constitution saving throw against its own spell save, if the paladin isn't incapacitated and can see the creature. If the saving throw fails, the creature is insantly pertified and turned into solid gold. The petrification lasts until the creature is freed by the greater restoration spell or other magic.
Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see the paladin until the start of its next turn, when it can avert its eyes again. If the creature looks at the paladin in the meantime, it must immediately make the save.
The paladin is immune to its own Golden Gaze.
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