Base Class: Fighter
The Ethereal Walker are formidable fighters that has delved into the depths of mystical training, unlocking the secrets of interdimensional travel. Through rigorous and intense preparation, they have harnessed the ability to bridge the gap between the material plane and parallel dimensions, such as the enigmatic Void, the feywild or the ethereal sea that exists alongside reality.
These skilled warriors have honed their innate connection to these otherworldly realms, allowing them to tap into the latent energies that reside within. By doing so, they can briefly step out of the physical constraints of the material plane, seamlessly teleporting short distances with unparalleled swiftness and precision.
When an Ethereal Walker activates their teleportation ability, a shimmering aura envelops them, marking the moment when they transcend the boundaries of reality. Their form appears partially ethereal, a testament to their communion with the unseen forces. With a focus on agility and finesse, they seamlessly navigate the fabric of space as they traverse from one point to another.
The choice of destination is critical for an Ethereal Walker. They can effortlessly appear behind adversaries, catching them off guard with lightning-fast strikes from unexpected angles. Alternatively, they can swiftly retreat from danger, seamlessly evading attacks and repositioning themselves advantageously.
Though their teleportation abilities grant them a tactical advantage, Ethereal Walkers must be mindful of the limitations imposed by the material plane. They cannot venture too far into the realms they traverse.
To become an Ethereal Walker requires not only physical prowess but also mental fortitude. Through intense training, these fighters have disciplined their minds to resist the disorienting effects of interdimensional travel and maintain focus amidst the shifting landscapes of the ethereal realms. Their abilities grow more potent as they gain experience, enabling them to teleport greater distances and manifest a stronger connection to the parallel dimensions they traverse.
In battle, an Ethereal Walker becomes a master of spatial manipulation, an elusive and unpredictable force that strikes swiftly and fades away just as quickly. Their seamless integration of mystical teleportation with martial prowess makes them a force to be reckoned with, capable of turning the tide of a battle in an instant and confounding their foes with their otherworldly abilities.
Ethereal Step
Upon selecting this archetype, you unlock the remarkable ability to seamlessly traverse though planes , allowing you to teleport during combat. Once per turn, you can teleport up to 10 feet as part of your movement, without expending an action.
Furthermore, your mastery over this ethereal power grows with your experience and dedication to this class. your connection to the ethereal realm strengthens, enabling you to navigate the battlefield with unparalleled agility and strategic advantage. The distance you can teleport expands at certain levels. (5th 15 ft, 9th 20 ft, 13th 25 ft and 17th 30 ft.)
Ethereal Arcanum
Drawing upon your intense training in the intricate arts of the ethereal walker discipline, you acquire the extraordinary ability to manipulate space in tactical and strategic ways. This profound understanding allows you to cast a series of spells that transcend the boundaries of conventional combat. Your spellcasting ability for these spells is determined by your Constitution modifier. Once you cast a spell, you must complete a long rest before casting it again.
| Level | Spell |
|---|---|
| 3rd | Misty Step |
| 5th | Dimension Door |
| 8th | Thunder Step |
| 11th | Teleportation Circle |
| 14th | Arcane Gate |
| 17th | Teleport |
Sudden Burst
At 7th level, your mastery of teleportation allows you to exploit the element of surprise to gain a decisive advantage in combat. Whenever you teleport to a location within 5 feet of a creature, you gain advantage on your next weapon attack against that creature.
Steel Passage
At 10th level, your mastery over ethereal stepping reaches a remarkable level, allowing you to seamlessly chain together a series of teleportations to strike at multiple enemies.
Once per long rest, you can unleash a devastating attack called "Steel Passage". It is a testament to your extraordinary combat prowess and mastery of the ethereal plane.
Steel Passage: As an action, you channel your ethereal energy into a flurry of precise strikes, slashing through multiple foes within range. Choose up to a number of creatures equal to your proficiency bonus within 30 feet. Make a melee attack with advantage to each target. On a hit, a target takes 6d10 force damage instead of the normal weapon damage. When you finish you can reappear To an unoccupied space within the 30 original feet.
Ethereal Evasion
Reaching the pinnacle of your prowess grants you unparalleled defensive maneuvering and the ability to swiftly aid your allies in the heat of battle. As a reaction, when either you or an ally within 30 feet of you is targeted by an attack, you can tap into your ethereal abilities to boost yourself and your ally. Getting a bonus to the Armor Class (AC) equal to your Constitution modifier for the triggering attack. This bonus has the potential to turn what would have been a hit into a resolute miss. After this, you can immediately teleport up to 30 feet to an unoccupied space within your line of sight, or you can choose to swap places with the targeted ally. Following your teleportation, you can make an attack as part of the same reaction.
You can use this feature a once every short rest.
Reflexes From Another Plane.
Starting at 18th level, your extensive combat experience allows you to employ your ethereal walker abilities as an immediate response to danger. When you become the target of an area of effect that requires a Dexterity saving throw, you can use your reaction to perform an ethereal step. If this teleportation moves you to a safe area outside the area of effect, you are unaffected by it.
you can only use this feature once per short rest.
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