Base Class: Rogue
Maybe it is a magical artifact or perhaps your were born with it, nevertheless you can control time. You can't change the past but you can save a point in time and return to it.
Novice time-traveler
Starting at 3rd level, you can use a Bonus Action to anchor yourself in time and space. You teleport back to the exact location at the end of your turn with any equipment you were carrying. If the space is occupied you return to the nearest unoccupied space. If you die while the effect is active, your body or what remains of it will return to the location. You can use this ability a number of times equal to your proficiency bonus per day.
Expedite recovery
When you choose this archetype at 3rd level, you gain the ability to speed up time for yourself. Once per day you can concentrate for a minute and expedite your recovery by using a number of hit die up to your proficiency bonus to regain hitpoints.
Reverse time
At 3rd level, you begin to develop minor skills in reversing the course of time. You gain the Mending cantrip.
Time manipulation
At 9th level, your ability to control time now extends to other creatures as well. You can cast Haste/Slow without material components twice per long rest. The spell DC for Slow is 8 + your proficiency bonus + your Intelligence modifier.
Future knowlege
At 9th level you can peek into the immediate future. Perhaps you look in the future or maybe you travel back from it, to an outside viewer the effect is the same. You can cast Augury at will without providing material components.
Master time twister
By 13th level, you have mastered short term time manipulation. You gain an additional casting of Haste/Slow and you have advantage on concentration checks when concentrating on the spell. Additionally, instead of Augury you cast Divination without providing material components. Your Mending can now reverse any damage done to a non-magical object as long as most of the material remains and can affect an object up to the size of a 5ft cube.
Rewrite your story
When you reach 17th level, you can unleash all of your energy for one massive change in history. You can cast either Foresight, Time Stop or True Resurrection. You regain this ability in 1d4 days.
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