Barbarian
Base Class: Barbarian

While barbarians are known for their might and ferociousness in battle, none are more intimidating that Bahgtru's chosen few. When the Orc God of Strength's fury in unleashed, few can stand in its way.

Frenzy

Starting when you choose this path at 3rd level, you can go into a frenzy when you rage. If you do so, for the duration of your rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion.

Ritual Scarring

Beginning at 3rd level, you gain proficiency in the Intimidation skill if you didn't already have it. You add double your proficient bonus to Intimidation checks. These scars are recognized as a symbols of great religious status by all orcs and half-orcs.

Terror of the Raid

When you adopt this path at 3rd level you can attempt to terrify a living creature that you have dealt damage to this turn as a bonus action. Make a Charisma(Intimidation) check against that person's Wisdom saving throw. You have advantage to your check if you made a critical hit against them. If you roll higher they become frightened of you until the end of your next turn. Your rage does not end early if you give someone the frightened condition on your turn. You can attempt this a number of times equal to your Charisma modifier. You regain these uses upon finishing a short or long rest.

Mindless Rage

Beginning at 6th level, you can’t be charmed or frightened while raging. If you are charmed or frightened when you enter your rage, the effect is suspended for the duration of the rage.

Hostile Mind

Starting at 10th level, you have advantage to saving throws that would cause you to be charmed or frightened. In addition, whenever a creature tries to read your thoughts or otherwise attempts to invade your mind, it must choose to either let you immediately pass the saving throw or take 2d10 + your barbarian level psychic damage.

Retaliation

Starting at 14th level, when you take damage from a creature that is within 5 feet of you, you can use your reaction to make a melee weapon attack against that creature.

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