Base Class: Bard
Bards of the College of Vision are known as Astralnauts. Through guided experiment and meditation, these bards discover the infinite recursiveness of reality and learn how to manipulate their vessels thru what others perceive as space-time, at will.
Adherents to the College of Vision are oftentimes more reserved and reverent than other bards. The initiation Astralnauts must undergo, known as “The Peek Behind the Curtain”, is known for completely changing anyone who commits to it's trial. Potentially, wise men can be driven mad while molding long-gone souls into a Sages. It has been described as "the permanent discovery and joining of our relative dimensions: 3rd(Body), 4th(Mind), and 5th(Soul)”
Astralnauts utilize a high Constitution to properly utilize their abilities as a result of the Peek.
Eye Opening Experience
When you join the College of Vision at 3rd level, you unlock your mind’s full potential and reach the Planes of Infinity. You learn how to Dimension Step.
Dimension Step - Your connection with the Planes of Infinity have made it possible to cycle through the Multi verse. When attacked by a creature, you may use your reaction to instantly teleport up to 5 feet in any direction, prompting Opportunity Attacks.
If your Dimension Step ends within another object or creature, you are Grafted into that object or creature and are considered incapacitated and in three-quarters cover. While Grafted to a creature, it's speed is halved (unless above Medium size) and it is Frightened until the end of it's next turn. Creatures make a CON save equal to your Constitution to avoid being Grafted. On a successful save, you take (1d4) psychic damage and are instead warped 5 feet from the space you attempted to Dimension Step, determined by directional die, where you may also take force or bludgeoning damage as determined by the DM.
At the beginning of your next turn, you may Dimension Step again by using an Action, without being prompted by an attack to unlodge yourself. You can Dimension Step up to a number equal to your Constitution modifier (minimum of one) which resets after a Long Rest.
The range of your Dimension Step is squared at 7th(25ft) and 11th(625ft) Levels.
Aethereal Armour
Beginning at 3rd level, you can use a bonus action to create a Hang Shield on either forearm. It counts as your Spellcasting Focus, Instrument, and Shield. While donned, you have a +2 bonus to AC. Beginning at level 11, this bonus becomes equal to your Constitution Modifier.
Your Hang Shield disappears if it is more than 5 feet away from you for 1 minute or more. It also disappears if you use this feature again, if you dismiss the Shield (no action required), or if you die.
Forcefully Unfolding Space
You’ve developed your resolve while Grafted. Starting at 6th level, if you become Grafted to another creature, you may use any remaining movement you had on your turn, halved, bringing the creature with you.
Also, in addition to causing a creature to be Frightened until the end of it’s next turn, Dimension Stepping out of an object or creature now causes (1d8 + CON bonus) force damage in a 5 ft. sphere.
Tune of Deja-Vu
While stepping through dimensions, memories and experiences from realities you've touched remain in your present being. Starting at 14th level, if you wield your Hang Shield unarmed, you may expend one use of your Bardic Inspiration to hit notes on your shield in sequence as an Action. When you do this, roll a d8 and cast any spell from that corresponding School of Magic listed in the table below using CON as the spell modifier. You ignore class restrictions but may only cast spells of your level and appropriate spell slot availability. If the chosen spell would normally require a Bonus Action to cast, it instead ignores this rule and cast as an Action. Reaction spells are available to be readied.
Spell List: https://donjon.bin.sh/5e/spells/
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d8 |
School of Magic |
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1 |
Conjuration |
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2 |
Evocation |
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3 |
Illusion |
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4 |
Divination |
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5 |
Enchantment |
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6 |
Abjuration |
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7 |
Transmutation |
|
8 |
Necromancy |
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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2/2/2022 7:44:03 PM
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4
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0
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Coming Soon
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2/6/2022 5:16:04 PM
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3
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0
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Coming Soon
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2/10/2022 10:27:10 PM
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4
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0
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Coming Soon
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11/11/2022 10:17:03 PM
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7
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1
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Coming Soon
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