Base Class: Barbarian
Strength. Control. Destruction. These are the aspects that define the warriors who choose the Path of the mountain. Whether unlocked through divine means, alchemical mishaps, or through their sheer force of will, these warriors gain the ability to infuse their anger with a powerful, ancient magic, embodying the spirit of the Mountain. Barbarians who follow this path are few and far between, as it can take a mighty toll on the body and mind, with only those who possess the strongest of wills able to survive the intensity of their own fury. However, those barbarians who have attained this power are capable of unmatched destruction, wreaking havoc upon all those who would dare stand against them.
Might of the Mountain
Starting at 3rd level, you can embody the force of a Mountain, unleashing a torrent of gravitational energy on the battlefield. Whilst you are raging, a 30ft. radius aura gravity well erupts from you. This aura is centered on you and moves with you. Upon initial activation, all enemies within this aura are pulled 10ft. towards you. Enemies that end their turn within this aura are also pulled 10ft. towards you. After initial activation, you can use a Bonus Action to pull enemies 10ft. towards you.
Unstoppable Force
Starting at 6th level, your colossal strength has altered your now hulking form, allowing you to better project your earth shattering fury on the battlefield. When you are adjacent to a Large or smaller creature, you can spend 5ft. of movement to attempt to push them and enter their space. The creature must make a contested Athletics Check against you. On a failure the creature is pushed up to 10ft. away from you in a direction you choose. On a success the creature is immune to this affect until the start of your next turn. This feature does not add any additional movement to your walking speed.
Immovable Object
Starting at 10th level, your monstrous might has permanently altered your physical form. You now count as 1 size larger when determining how much you can push, pull, drag, or lift. Additionally, whilst you are raging, you can not be physically moved against your will. This ability does not negate teleportation or banishment effects.
Unyielding Destruction
Starting at 14th level, your ability for unyielding destruction rivals that of legend. Creatures that you push or pull now trigger opportunity attacks.
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